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Messages - pseudoswede

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General Chat / Re: Airline Mogul IRC Server
« on: January 03, 2014, 03:14:29 pm »
It was actually up and running until yesterday.

General Chat / Re: Airline Mogul IRC Server
« on: January 03, 2014, 04:42:50 am »
Did you decommission it, Stephen? I cannot connect.

Game Strategy / Re: A380
« on: June 12, 2012, 01:49:53 pm »
Were you the only airline on these routes?

Otherwise, the advice of sticking with aircraft under 300pax still rings true.

Alliances / Re: Alliance Etiquette - Any Game
« on: May 24, 2012, 08:34:01 pm »
I had no idea there were such things as public alliances in real life...

Alliances / Re: Alliance Etiquette - Any Game
« on: May 22, 2012, 12:21:10 am »
Is this a public alliance? If so, anything goes.

Since you aren't the owner of the alliance, you have to abide by the rules of alliance. If there aren't any, then, again, anything goes.

« on: May 21, 2012, 09:47:38 pm »
One small company that starts in a big airport, and incoming after just a little time, must fight with a small plane (20-25 seats) agaist company with Boeing Aurbus and 150-200 seats planes.

Later in a game world, there will be more aircraft available on the used market, which means you can get more value out your cash.

And, if you have a small plane, why are you even considering flying against competition with much larger aircraft?

« on: May 18, 2012, 08:53:10 pm »
How can a new small, or a middle company try to fight on this city?

It's very easy.

My idea is to controll the bases on the biggest airports.

The airports must be divided in different rank. And you can take only two bases in the top ranking airport.

For example I fix a base on Paris CDG... OK... then I can fix a new base on Heatrow.... But I cant take a third bases on AMSTERDAM.

Interesting idea, but then people would simply base at the largest 300k airports when they've used up their 350k quota.

Game Strategy / Re: AM tutorial video
« on: May 14, 2012, 08:10:47 pm »
I will try to see if I can make some more videos. What is the next step after creating the first route?

* Buying/leasing aircraft
* Using the brokerage system
* Opening new focus cities

Don't think there's much else. User should learn the rest (strategy, etc.) on their own.

Game Strategy / Re: Leasing out: how to make profit out of it
« on: March 30, 2012, 11:34:02 pm »
But, for me, leasing out aircraft is far more trouble than it's worth and I've found that it rarely justifies the effort.

Back when public worlds had 2000-2500 players, you could make substantial supplemental incoming leasing out aircraft. Now, it's much more difficult and not worth it, IMO.

I thought about joining a Private World for the first time, and I wonder is there any way to see what cities are free before I join?
Not at this time.

I'd like to join in a Private World at a big city without getting into that mad competition right away :)
There will be no competition, so it gets boring fast.

Bugs / Re: Airline exceeding maximum number of bases (I think)
« on: November 19, 2011, 03:09:02 am »
Have you sent an e-mail to  :staff: ?

Game Strategy / Re: Long Haul?
« on: November 11, 2011, 07:11:38 am »
But the idea is to run profit entirely from intercontinental routes

Honestly, then he needs to save up for an absolute minimum of 10 B762ER if he wants this to be successful.  Realistically it should be closer to 40-50, but most players aren't patient.

Game Strategy / Re: When to build a terminal?
« on: November 11, 2011, 03:26:31 am »
Keep renting until you reach 25 gates. Then build a terminal.

Game Strategy / Re: Long Haul?
« on: November 09, 2011, 04:37:45 pm »
To maximize profit on these first few planes, you need to do only one TATL, 0.5-freq flight. The use the rest of the hours to fly to large, nearby domestic airports. This could bump your DOC up to 500-700k per plane.

Suggestions / Remove current IRC page
« on: November 08, 2011, 05:03:03 pm »
It appears the Java IRC chatroom is broken.

Can you just replace it with a page detailing how to join #airlinemogul? Perhaps some links to some web-based and stand-alone IRC clients, too.

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