Hope these "premium features" won't spread everywhere... might kill competition, prevent some people from playin and/or create a huge gap between thse who paid and tose who didn't as those last one would be a ta disadvantage...unless that's what you like, AM would soon because and All-pay game.
Maybe i m going too far in thinking?
Anyway so far AM's been great thx
There is no worry of AM becoming an all-pay game. have no fear.
premium features at best will be relatively minor convenience updates to a few pages, maybe an extra site skin or two. The real difference maker will be in the multiworld functionality. This is not wholely hammered out at the moment but generally speaking: there will be some form of token system created for multiworlds. say, 1-2 token(s) to enter a game (where you start out with something like 5 tokens); all players have tokens generated automatically as time progresses however the premium players get tokens at a reasonably faster rate. This is significant in that it'll cost between X and Y tokens to generate a private world of your own. I'm also considering capping the number of active worlds a player can be in, which would be eliminated for premium players. I've seen a similar system in action elsewhere, and it seems pretty fair and fun for all; incentive for those who wish to pay while providing the game essentially fully featured (gameplay wise) free for all who don't.
**DISCLAIMER: general outline may be subject to change while the principle that premium features are rather minor convenience oriented alterations or multiworld related advantages is locked in.**