Realistic World V4.0
Description: This is a continuation of “Realistic World” in which players emulate real world scheduling. Very few airlines today fly to one destination, once a day. Though it is the easiest and most profitable way to play Airline Mogul, it makes the game boring after a few game years. But, this game is different. We try for 3-4 flights per day to a single destination. Why in the world would we do this? A few reasons. One, it gives Airline Mogul an new challenging appeal. Second, it slows the game down. Third, its FUN! We don’t base success off how valuable an airline is, rather how well they accomplished realistic scheduling and aircraft usage.
Guidelines
Version 3
1. Frequencies
Use of 0.5 Frequency and 1 Frequency is frowned Sad upon heavily, except in long haul operations. One ‘loophole’ to this is that if you serve the same airport with 4 different airplanes at 1 Frequency, this counts as 4 Frequencies.
2. Fleet Commonality
Although it doesn’t have a purpose in the game, it provides realism. When I say commonality, I don’t expect strictly Airbus or Boeing. Instead, when an airline has 1 of each airplane from 5 manufactures. We see it all the time in normal AM games and it is really nice to see an airlines in the old Realistic Worlds we had massive amounts of a single aircraft types and what not.
3. Regional Service
As per RAA.org a regional airline is:
"Regional airlines, operating 9- to 78-seat turboprops and 30- to 108-seat regional jets, provide short- and medium-haul scheduled airline service..."
Since this is the industry definition we will use it for what we classify as regional airline service in AM. I want to be clear here, we are all starting out as regional airlines. The ERJ-195 is a regional jet. What does this mean? Simply if we fly to larger airports say for example ORD-ATL, we should use the appropriate frequency, something like 5-7 times.
4. Aircraft Usage and Routes
Use reasonably sized aircraft for particular routes. If you are a legacy carrier (as in not regional per the above definition), using an ERJ195 for ORD-ATL wouldn't be realistic. Something like a 737-800 or A321 would be more justifiable.
Use of ATRs (or other regional turboprops) should be limited to routes under 500nm. The reason for this is airlines don’t use them for 3000nm flights that take 7 hours. If you wish to fly longer-range regional routes, please use jet aircraft like the ERJ-145LR or CRJ-200LR. Likewise using a 737-900ER for cross Atlantic operations (though possible in real life) should be avoided. Likewise, ORD-RFD (Rockford, IL) WOULD NOT BE A REALISTIC FLIGHT.
5. Common Sense
Above all, especially if you played in the previous world, use your best judgment. These are merely
guidelines and you will not be deleted unless you are really not complying or following anything and ruining the game for others.
World Details
Starting Year: 2005
End Year: 2010
Starting Aircraft: 5xERJ195LR
Gate Quantity: 5
Domestic Bases: 10
International Base: 2 (Takes away from realism but we can live with it)
Full World/All airports (for those wanting to go into less popular areas)
All Aircraft
50 players
New Maps
Password: V4
Expected Launch date per interest 9-23-12.
Please Note: You do not need to reserve a spot nor do you need a real airline name.