In lieu of this "subsidy" feature, my suggestions for editing new entrants to Private Worlds would be as follows:
- Ability to change starting aircraft (for free or with tokens)
Planned (with tokens).
- Ability for established airlines to "gift" aircraft to new entrants (one time) *Some of you might be saying "but what about leases?" They have minimums that are often out of reach for new entrants.
- Ability for established airlines to "gift" or loan money to new entrants
Can't happen as that would make it really easy for players to cheat by creating more than one account and use ghost accounts to feed the main account.
Alternatively, we could consider the PW owner giving out aircrafts, for a fee (tokens). We will discuss it in our next staff meeting.
- Reinstate the cash edit function with an opt in/opt function that does/does not cost extra tokens. Clearly state on World Selection screen that this is a function of the world. This way, if someone has problems with it, they can decide not to join.
Pros: players get to choose
Cons: the majority of our players don't read (unfortunately).... and therefore don't know what they have chosen. We would still get complaints.
- Rectify the complaints on an individual basis using the site's logs. Time consuming, yes, (especially if the amount of complaints is really as high as claimed) but you'll be able to check and see if someone is really cheating
This is an issue as in if we allow private world owners to edit the cash in their worlds, that means that we have given that decision to the PW owners. It would not be our decision whether to undo the change anymore, since it would be out of our hands.
This is a deadly cycle. If we refund the cash, the owner would complain that the player is cheating. The owner could also take away the cash again. There is nothing to put a stop to that. It is a wild goose chase; simply impractical. -shrugs-
- If someone does complain about cheating, offer to refund their 30 coins and delete them from the world!
That is a moral / conceptual issue. What you are saying is that the game, and us admins, should pay because someone else is cheating. If someone else is cheating, why should we be punished?
What is worse though is that it would reward the cheater. The reason a private world owner deduct cash from a player is often because they think that player is earning too much. The owner don't want to compete with that player, and therefore put the player in negative cash. If we refund the tokens and delete the player, that would be exactly what the owner would want. That is positive reinforcement, encouraging the cheater to cheat again.
As I have said before in the suggestion sub-forum, it is quite easy to come up with suggestions and alternatives. The issue though is whether those suggestions and alternatives are viable. Nothing is as simple as it seem on the surface. That is the same with this game. There are tons of considerations behind each and every suggestions. Nonetheless, I do appreciate your effort in being constructive.