Airline Mogul Forum

Multiworlds FAQ

StephenM

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on: January 23, 2008, 10:50:32 am
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1.Do I have to register again for that world?

You have to register an airline for each world.

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2.Is the another world still free of charge to play?

The way the system will work, is that you can always join a main world after a round has finished. You wont be able to join any other world without getting more credits.

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3.Is the web address still the same?

Yes

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4.Are airlines allowed to move between worlds?

No

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5.When will be the release date of the muti-worlds?

Not fully decided.

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6.When will I be able to register(if needed) for the muti-worlds?

Re-Registration should not be needed. We already prevented this at the last reset. (Stage 1 of Multiworlds)

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7.How many worlds are we allowed to be in?

It will depend on your number of tokens and the number of public worlds. In theory you could be in all public worlds, but depends on the amount of tokens you have.
Stephen Murphy
Airline Mogul Chief Developer


blue25

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Reply #1 on: January 23, 2008, 11:24:24 am
You spelt amount "ammount"  :lol:
Sorry, I like correcting this stuff. Thanks for posting this bit of info. :wink:
Alto Airlines [ID: 2167]


SeaBlue Pacific Air

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Reply #2 on: January 23, 2008, 11:46:23 am
how do you get tokens?


iranair777

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Reply #3 on: January 23, 2008, 11:47:16 am
Quote from: "SeaBlue Pacific Air"
how do you get tokens?


good old real world money


nwadeltaboy

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Reply #4 on: January 23, 2008, 11:55:25 am
and i think you get them from doing really well in other worlds, right?


blue25

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Reply #5 on: January 23, 2008, 11:57:29 am
Quote from: "nwaboy"
and i think you get them from doing really well in other worlds, right?

Yep, great idea. If your value+DOP is > €750,000 combined, we should get at least 2 tokens :wink:
Alto Airlines [ID: 2167]


StephenM

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Reply #6 on: January 23, 2008, 01:49:51 pm
Haha, we are putting together ways of getting tokens for winning rounds etc. Tokens will be automatically generated so that you will always be able to join a game. (As in you can always play AM and never pay a cent/penny)
Stephen Murphy
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pseudoswede

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Reply #7 on: January 23, 2008, 02:11:16 pm
Quote from: "pseudoswede"

8. Will there be a list of public worlds that you can select from when you initially sign-in? This pertains more towards people in alliances that want to stay in the same world.
             
Planet Express Airways
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StephenM

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Reply #8 on: January 23, 2008, 02:26:31 pm
Yes, on login you will be directed to a page which lists all public worlds and those you can join.
Stephen Murphy
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Vamerica

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Reply #9 on: January 23, 2008, 02:31:37 pm
this is cool


waerth

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Reply #10 on: January 23, 2008, 04:16:26 pm
Quote from: "StephenM"
Haha, we are putting together ways of getting tokens for winning rounds etc. Tokens will be automatically generated so that you will always be able to join a game. (As in you can always play AM and never pay a cent/penny)


How about for adding airports?  :wink:

Waerth


sparkmaster

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Reply #11 on: January 23, 2008, 07:15:21 pm
Won't letting everyone join every public world just lead to what we have now, multiplied by however many public worlds there are?


pseudoswede

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Reply #12 on: January 23, 2008, 07:22:14 pm
Quote from: "sparkmaster"
Won't letting everyone join every public world just lead to what we have now, multiplied by however many public worlds there are?

Trying to manage multiple airlines would be incredibly difficult. Only very few people would do it.

But, yes, limiting the number of airlines one can have would be nice.
             
Planet Express Airways
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StephenM

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Reply #13 on: January 23, 2008, 08:09:44 pm
Quote from: "sparkmaster"
Won't letting everyone join every public world just lead to what we have now, multiplied by however many public worlds there are?


There will be a cap on the maximum number of users per world. We are trying to devise an automated approach so that when the game reaches saturation it will create a new world.
Stephen Murphy
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pseudoswede

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Reply #14 on: January 24, 2008, 04:34:19 am
Quote from: "StephenM"
There will be a cap on the maximum number of users per world. We are trying to devise an automated approach so that when the game reaches saturation it will create a new world.


Here's a hypothetical situation...

Say you set it at 700 players.

And 700 players join.

Player 701 joins, and is sent to a new world.

No one else joins for a week.

Suggestion: Set it so that when one world is full, another one is created, but it won't start until there are at least 300 (400?) players. Once it reaches that number, a customary e-mail goes out saying the world is ready, and the 24 hour prep time begins.

Of course, what happens if that magic number is not reached for X days, or ever?
             
Planet Express Airways
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ID: 3446

Opinions expressed in my posts are suggestions to achieve maximum airline value and top rankings.
If you do not wish for either, then feel free to ignore.


 

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