See, once I recieve a plane, I tend to make sure I max it out as much as I can. So once I get to a point where doing 1s or 2s is impossible on it, I will send it on one or two seperate .5s.
in practical use, with more than four planes, you cant max out a plane AND maintain your 0.5 logic, as frequencychanges on routes are far too common.
If a massive amount of planes is that big of a problem for you, maybe someone should suggest aircraft ID as part of the "View Routes" menu I think that can be helpful overall, and you can make sure that you have 2 .5s. I mentioned that I only have a small number of planes, which is 4, since I play it more like a sim (like hte front page suggests), not a game, and my city choice is not exactly a LAX or JFK, so it'll make me only a fraction of what the big city guys make, but rest assured, it's no Amundson Scott either. Another thing that might help you is to name your planes, usually by using a registration..
see previous point, you mix up your "somewhere in my sandbox wonderland" theory with suggestions as to what would be feasible when playing the game with a competetive approach. your suggestions, with no reasoning but to self censor oneself to a roleplaying limit that is not hardcoded, is impossible to use and implement with numerous planes. bez sensu!
For example, people who do route dumping, they're basically trying to max out the capacity of the route and make it unplayable, many consider that abuse.
there are FEW routes that are really unable to make a profit. most "to lhr" routes were like that at the end of the round, but with a, for the phase of the game, mild investment, you can milk profit even out of single digit routes in this game.
A new guy somehow magically out of nowhere attains 30 B377s, and dumps them on a route, I consider that abuse (route dumping) and cheating (figuring out how to get "free" planes by exploiting a code in the game somehow). Like I said, I believe in having a strong route network before a massive one (again, 2 different things in my opinion, strong one is well supported and can take a small hit, here a massive one which is not strong and supported by a bunch of .5s can fall easily, unless the demand can support it of course).
your understanding of routenetworks and how they are best attacked is simply not true, but i suppose i will not attempt to explain it, since quite frankly, you should play the game first, its a moot point explaining something that you are most likely neither able to understand due to lack of experience nor care about since you dont play with a competetive attitude.
I said "Max them out the best I can", that means until the hours remaining reaches 0 or until it is near 0 That means I will have some planes at 0 or near 0 (like 1 or 2 perhaps?). I thought that would be easy to understand. Also, note that I played like this last round, and it worked out quite well. And I am playing the
sim first (I seriously don't get why people call it a game, it says so in plain english on the front page). Heck, you have to attack me by calling me inexperianced, I was just making a point, the guy with the .5s will have a hard fall if someone comes with more frequencies and a larger plane. That is from my experiance, but I keep my points very uniform and stand by what I believe, where you seem to be in your own "Sandbox wonderland".
I also believe there is a line between competition and nonsense, competition invloves some chilvary, where as nonsense involves being a barbarian.
So to recap:
-I am not calling anyone who abuses .5s cheaters. I am only saying that it is sorta the same boat as gate hogging is on another game I'm sure you're familiar with.
-I'm not censoring, I'm just explaining my reasoning, if you want censoring, I'd be screaming "THATS NOT TRU UR CHEATING!!!!!111111111111111111." I'd be also using the "white is black" and "We're no longer at war with X, as we were never at war with X, we're now in war with Y, whom some may think we were never at war with" type of doubletalk as you would read about in 1984. Also, I'd deny everything what I've said, even when presented with it. That is censoring. Ask people I know who are playing the game, I have said many times the difference between "legal abusing" and "cheating".
I keep things in a normal, calm voice as I type this, no insults with namecalling and telling someone that they're inexperianced on things you don't need experiance for, as what you seem to be pushed into. I also explain my points, where as you just seem to repete yourself, and add insults to people's intellegence. I have run into a route that did become unplayabe last round too btw. But that was because of a fare war, and thankfully, it was near the end of the round. So no worries, and I did have a very strong network of about 176 routes I recall. Not too bad for an airline who started in mid 2005 I would say, esp from the smaller cities. I also cimbed from the 1100s or whatever new airlines tended to start to the 435th place. Don't think that I didn't use .5s whatsoever, but I only limited myself to 2 per plane, and it worked out great. Also, don't tell me my stragety has no sense (really, did you have to use polish?) Like I said, I keep my points uniform, and I play by those points the best I can, and it works out like a dream. Somehow, I have a feeling that the coders didn't intend on people flying 65 .5s with less than 10 planes when they were coding this up.