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blue25

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Reply #30 on: November 11, 2007, 09:53:57 pm
Quote from: "dktc"
Quote from: "blue25"
Well, this will be probably done by the time I finish college :lol:  :roll:


Don't get your hope high. Stephen is probably booked with AM until he graduates from college, and unless he is dorky enough to start grad school right afterwards, he would not have much time to develop a new game while he tries to hold down a new job. :wink:

That'll be 9 to 10 yrs from now for me :lol:  :roll:
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StephenM

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Reply #31 on: November 13, 2007, 10:41:55 pm
Quote from: "dktc"
Stephen is probably booked with AM until he graduates from college, and unless he is dorky enough to start grad school right afterwards


Oi, I want my masters by the time I'm 22.  :lol:
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Jps

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Reply #32 on: November 14, 2007, 11:23:07 am
Why do a new game.. when you can improve the "price system" so it doesn't base on the aircrafts we use?

 :lol:

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dktc

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Reply #33 on: November 14, 2007, 12:21:37 pm
Quote from: "StephenM"
Oi, I want my masters by the time I'm 22.  :lol:


 :shock: Didn't know you were into being a sub... :P  :lol:





(okok... i will keep it clean and children freindly :P )
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blue25

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Reply #34 on: November 14, 2007, 10:12:38 pm
Quote from: "dktc"
Quote from: "StephenM"
Oi, I want my masters by the time I'm 22.  :lol:


 :shock: Didn't know you were into being a sub... :P  :lol:





(okok... i will keep it clean and children freindly :P )

*Hears children crying in the distance* :roll: You made the children cry in fear of you. :lol: JK.
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suntoucher

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Reply #35 on: December 14, 2007, 12:59:17 pm
...marine
img]http://www.freewebs.com/originalsuntoucher/70s%20logo.jpg[/img]
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mitchrockz

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Reply #36 on: January 01, 2008, 03:16:47 am
I say that we make situations to be in, like cattle won't move as your building the track, or one of your engines runs out of fuel (or coal).

EDIT: I noticed we were getting off topic.
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StephenM

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Reply #37 on: January 01, 2008, 09:00:55 am
What time era to start off in is the first question, and what features to include. 1830 start date? Is track built already using networks from a different date or do you build the track? Are stations custom built or whats there in real world etc?
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nwadeltaboy

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Reply #38 on: January 01, 2008, 09:05:04 am
build the track, using Google Maps.  Make it kind of like CyberNations; you choose the station location, then build track.  people are focused in different areas -- so where you build your station does have an effect on the pax there, and when other companies build stations nearby, they basically steal some pax from you.


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Reply #39 on: January 01, 2008, 06:21:37 pm
Use Google Earth as a map! :shock: Cool, but we should be able to see other peoples company routes/whatever.
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EXTspotter

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Reply #40 on: January 01, 2008, 06:24:51 pm
In the same way that the Trukz game uses the roads on google earth.
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mitchrockz

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Reply #41 on: January 01, 2008, 06:35:25 pm
Why not use something open-source. That way we won't get sued :). More seriously, what trains should we use? Steam engines up to Diesel? I would prefer Diesel
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gizgiz

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Reply #42 on: January 02, 2008, 02:49:20 am
Slightly problem with building tracks in GMaps. Unless Stephen hand-enters every coastline into some random database (which is sure to take quite a bit of time), GMaps doesn't know what's water and what's land/mountain. Then a track from London to Paris would cost as much as one say, from Paris to Bordeaux...

Otherwise, GMaps is a great tool to use to plot stations, and possibly SHOW existing track...

@Stephen: Yea, 1830 sounds good :D 'cept Hong Kong was a fishing village back then...so no KCR :lol:
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boilermaker

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Reply #43 on: January 03, 2008, 12:56:51 am
Quote from: "StephenM"
What time era to start off in is the first question, and what features to include. 1830 start date? Is track built already using networks from a different date or do you build the track? Are stations custom built or whats there in real world etc?


Another situation could be an option for narrow gauge and standard gauge, with corresponding price differences. Narrow gauge was cheaper to build, especially in mountainous areas. Plus due to weight and size restrictions, NG rolling stock was cheaper to build also. NG posed some challenges, as rolling stock couldn't be easily utilized on standard gauge rails (not counting converting European to Russian gauge). Lines had to switch to standard gauge eventually (as the DRGW) or go under (such as the RGS).

Early on, gamers could build with NG to save on costs, but may have to update track and rolling stock later on.


nwadeltaboy

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Reply #44 on: January 05, 2008, 04:16:31 am
youve got 3 types of engine: steam, diesel, and electric.

it would be cool if you could include mass transit too...if not, maybe your next project? (Mass Transit Mogul :D)


 

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