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Game Strategy / Re: The stupidity of Multifreq
« on: February 28, 2009, 04:46:19 pm »General Chat / Re: Show your colors - The Liveries Topic
« on: February 28, 2009, 04:43:31 pm »Game Strategy / Re: The stupidity of Multifreq
« on: February 26, 2009, 12:47:02 am »My question is what is more gamey/exploitive? Is running many 1 frequency routes exploiting the engine or is running higher frequency routes exploitive? Or is neither exploitive? And if that's the case, Fitch is right. I'll just have to deal with it, or focus on my other world instead. Because setting back 20+ routes to a profitable status is not in my idea of fun.
Bugs / Re: "Create Route" Slow down
« on: February 25, 2009, 05:35:46 am »I'm not sure if it's just me but the whole site seems to have "phases". It'd be really quick one minute and then a minuet later it'll lag and keep loading pages forever.
Yes I have experienced that as well. At first I thought it was due to the number of users on at any one time but even if all 18,000 are on at once it should be able to handle it (not knowing the server set yup, of course). I believe it has something to do with the game itself.
General Chat / Re: Hello from Boston!
« on: February 23, 2009, 04:37:34 am »General Chat / Re: Hello from Boston!
« on: February 22, 2009, 11:13:10 pm »General Chat / Re: Public Worlds
« on: February 21, 2009, 08:58:42 pm »And didn't I read somewhere that the system has a propensity to create a Full World if there are none currently running?
Flight Simulators & Online Flying / Combat Flight Sim
« on: February 21, 2009, 12:06:06 am »Game Strategy / Re: The stupidity of Multifreq
« on: February 20, 2009, 11:56:52 pm »General Chat / Re: New member saying hello!
« on: February 20, 2009, 11:53:18 pm »Hah hah just kidding. Welcome aboard! Make sure you read the game guide and pay attention to the threads on the forums.
Game Strategy / Re: The stupidity of Multifreq
« on: February 20, 2009, 09:00:38 pm »For instance, if Plane 1 flys out of Airport B to Airport C on a 1 frequency flight, would it then be able to fly from Airport A to Airport D, providing it still has enough hours?
General Chat / Re: User Locations & Game Slowdowns
« on: February 20, 2009, 08:56:03 pm »And when I say slow downs I mean ultra-slow page loads of up to one minute. I doubt that it's too many users logged onto the game, it might be related to end of month. It occurs in both Public World 350 and Private World 366. And since seafly4fun has noticed the same slow downs at the same time, I at least know it isn't me.
General Chat / User Locations & Game Slowdowns
« on: February 14, 2009, 06:29:10 pm »I appologize for the rather large blocks of areas for which you can vote, but I'm going for time zone here really.