/* * Patch for filter_var() */ if(!function_exists('filter_var')){ define('FILTER_VALIDATE_IP', 'ip'); define('FILTER_FLAG_IPV4', 'ipv4'); define('FILTER_FLAG_IPV6', 'ipv6'); define('FILTER_VALIDATE_EMAIL', 'email'); define('FILTER_FLAG_EMAIL_UNICODE', 'unicode'); function filter_var($variable, $filter, $option = false){ if($filter == 'ip'){ if($option == 'ipv4'){ if(preg_match("/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } if($option == 'ipv6'){ if(preg_match("/\s*(([:.]{0,7}[0-9a-fA-F]{0,4}){1,8})\s*/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } } if($filter == 'email'){ if($option == 'unicode' || $option == false){ if(preg_match("/\s*(\S*@\S*\.\S*)\s*/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } } } }
I accidentally deleted pseudosweeds post.
Essentially,
If you select a Very Large World, no 50k airports are available, Large World leaves out 50k and 100k airports and so on. Full World is a full world.
If your private world is set for, say, 30 players. Do the 50k airports still have 50 gates? Or is it adjusted?
If your private world is set for, say, 30 players. Do the 50k airports still have 50 gates? Or is it adjusted?
It stays the same. Probably needs to be tied to users.
Is there a way to set it so that the 24-hour countdown won't start until a PW reaches x% of maximum players?good idea but please post in suggestions forum
Do you need to pay 30 tokens to join your own private world?
Do you need to pay 30 tokens to join your own private world?when i did i didnt have to; i think stephen removed that iirc
Do you need to pay 30 tokens to join your own private world?when i did i didnt have to; i think stephen removed that iirc