...someone just can't handle a little competition.
Started playing on the first day of the new round (FW Airways). Somewhat of a noob to the game but caught on quickly and not doing all that bad really with a DOP over 4.1 billion
But some things have came to my attention lately that kinda kill the fun in the game. Changes to them now or even when the 60s begin would make it a lot more enjoyable for everyone I think.
Last night I was furious to see the damage caused at my Seattle base by 2 particular airlines which I wont name. But Seattle is not the only one of my 4 bases to be hit the same way...just the first one to be hit this to this extent. Somewhere in the range of 10-15 routes from SEA had a load of 0% when I logged on. All were decent profit routes...lowest price on one was €175 and the highest was €600 the last I had checked them. Now the highest price of any of them is a whopping €80-€90...2 routes I just threw in the towel and closed
Why...because these 2 airlines decided to go from 1-2 frequency routes to 5-10 frequency routes and have a price so far under everyone else its truly pointless. Most routes were fairly heavy traffic already. But one I had a 1 frequency price of €600...after these 2 began there little high frequency low prices rampage...the highest ticket price I could get out of it was a whopping €85 just to get ANY load which at the point it was either €85 and 100% load or €86 and 0% load
Its just downright pointless and ruins it for anyone else on those routes. The way I feel is these people are no longer in it for the game but they are bored with it and instead of leaving they hang around to ruin it for everyone else. Personally I would have my finger on the ban button if I had anything to do with it. Also these people that have a frequency of 10 and a price of €1 on some routes...whats the point there besides just hogging the gates and killing the route.
Just gets annoying this far in the game to find your weeks worth of work destroyed in an hour by someone who slashes the prices to essentially kill the route off. If they were here to play the game they would compete for high profits like everyone else...not go around setting prices €500 lower then anyone else on the route. I know theres no limit to frequencies now just so the 0.5 rule followed. But its to the point where they are not against themselves but bringing everyone else down with them. Pointless waist of a gate and aircraft to put a 10 frequency route in and set the price to a €1.
Seattle I began wonder about the 2 airlines as I have this odd feeling of a possible multiple account going on. They both are following the exact same pattern of putting high frequencies and dropping prices to ridiculous levels. But last night I fought them in a little price war that really made me believe a multi account. First route I dropped my price by €300 to get a load again...then airline A would drop it by €5 I would have just changed another route to find it had a 0% again. But in just enough time for someone to log out and back in Airline B would drop his price to the same level as airline A. Then it would happen on another route....after 2 I sat and watched. Airline A would drop it 5...just enough time for a quick account switch airline B would come and set the price to the same. This went on for 5 routes before I gave up competing and went to bed. But it always followed that pattern of A then B and always the same route one after another. Admin might look into it.
I could see if they were trying to drive me away...I was originally based in Fort Wayne (FWA) but then expanded to RSW and eventually SEA and PHL. The only difference in SEA I kinda took over quickly and now hold the most flights out of there (84). But I set my prices to be fair with everyone and have no more then a couple 2 frequency routes. Not one 0.5 in my 279 routes. Most of my prices were higher then the lowest one on the routes so its not like I killed it. But now SEA is quickly getting killed by these 2 setting prices several hundred lower then anyone and making them large aircraft with high frequencies. I really cant see the logic in this and its nothing more of an annoyance to some of us. Another member in my alliance who's using my SEA hub was hit to and feels the same way.
I used to hate the 0.5 people...but the price slashers really ruin the game for me since they actually kill any profit to be found on the routes and not just take over everywhere.. if they are already doing this then I can only imagine what the next 8 years are going to be like
Also theres at least 2, probably more 0.5 issues in Seattle. 2 or 3 airlines not just one. Point is its just like any other online game, theres always people who have to much free time and get joy out of ruining games for anyone playing them.
Really need to set strict rules and enforce them by either code or by the players reports as it is now. Personally in the 60s I would do away with the whole 0.5 deal all together since theres so much abuse and its really not realistic in this setup. See just how it works for a round. Theres aircraft in the 60's perfectly capable of crossing the pond and back round trip. The thing in real life is 1 aircraft doesn't operate both segments of the flight continuously. Situation I've been in...Flight is 14.5 hours LAX-TPE and 14 hours on TPE-LAX on a 747-400. 28 hours total.
So, in the case of a daily flight...
MH 94 takes off from TPE and lands in LAX. You depart on MH 95 LAX-TPE a few hours later. At some point over the Pacific you actually cross paths with another 747-400 operating flight MH 94 TPE-LAX.
With this game thats not possible to do as one aircraft cant make a one frequency flight in 24 hours. Therefore the game its actually an alternating pattern between days instead of a daily flight. The problem is when people put 1 aircraft on 20 0.5 flights to different destinations. So it just magically reappears at the hub for its next flight...I know its a game but that takes a lot of the realism out of it and leads to the high abuse rate. Take that away and the game becomes a lot better for those who don't care if we hit the top spot but just want to play it as real as possible. If you don't have an aircraft that can manage an even frequency then wait till theres one that can. You may not be able to completely finish off all 24 hours of the aircrafts time but not even real life does that :!:
Sorry for the first post book :shock: ...just have a habit of wanting to improve online games like this. I was a head admin of another small online game a year or so ago...we changed a lot of rules and codes to fix problems we found or suggestions from players...eventually it was running with a strict set of rules and the occasional person who abused them found themselves under question and usually was banned. But eventually closed it down due to the few people who continually made a mission to ruin it all for the rest of the players and we were tired of trying to explain why they were banned. Best thing to do is make a set of rules and set codes in such a way cheating is near impossible or at least quickly found. As an aviation nut I would hate to see this game go the same way. Might loose a lot of players because of new rules and codes...but the ones who remain will be the ones who enjoy it and not just getting satisfaction of cheating their way to the top. Might even bring back players who quit because of constant flood of abuse and cheating. :wink: Cant understand what satisfaction someone can get from being #1 if they cheated there whole way there :?