Airline Mogul Forum

Dawn of Airlines?

sunflowerair

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on: September 10, 2012, 01:41:54 am
I am considering starting a very early airline game.  I'm thinking mid-1930s as a start date.  But before I do, I want to know if there's any interest in such a world.  Starting aircraft would be the old Tin-Goose. Thank you Henry Ford.


davecummings

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Reply #1 on: September 10, 2012, 02:21:58 pm
I would be how long would you be running it for? And would it be a full world? Unrestricted bases etc?

Rgds
Dave
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sunflowerair

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Reply #2 on: September 10, 2012, 03:24:50 pm
I'm looking at 20 years, maybe 1935-1955, possibly longer.  I'd have to buy more tokens to run much longer, so I definately want interest in the world first.  I'm looking at either 20 bases or unlimited because of the very short range of the early aircraft, that way you can build the "train stop" routes.

I'm thinking 2 Ford Tri-motors & $2mil-$3mil.  I'd ask some of the early airlines to hold a few "modern" planes in reserve for any late-comers to lease to have the more advanced planes.  I know I've been turned off getting into a world late because the starting aircraft are so outdated.

Definately full-world.  And between 30-50 players.


Cloudscraper

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Reply #3 on: September 12, 2012, 08:36:05 pm
I'd be interested.


 

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