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Bugs / Brokerage bug?
« on: October 26, 2007, 06:33:05 am »Message: Your request for 1 aircraft of type Avro 685 York has been fulfilled by TAP Leasing . It will be automatically listed to you upon delivery in 24 days. Once listed to you, you will have 3 months to pay the remaining balance and recieve your aircraft.
Now the Aircraft Market says:
TAP Leasing Avro 685 York 1 50 Days
What happened? I didn't realize that it was possible for the times to change? I am confused.
General Chat / Lacking substance?
« on: October 22, 2007, 09:42:36 am »Quote from: "Tulane"I think it only goes fast for y'all that know the shortcuts to 20+ planes.
I started in a small-ish market (MSY) and can't get planes fast enough. I wish I had a broker to give me good deals on 20+ planes at a time but all I can afford is a new plane here and a new plane there. I don't understand how some players have built up 100+ plane fleets so quick.
I keep thinking that I must have missed something.
brokers dont have the financial resources to supply players ahead of them, its a myth that people are at the front because brokers help them, i would say that they are the players who get LEAST support, simply because it is impossible to meet their demands with the resources the brokers have.
But how then do players within the first 1-2 real days of the game already have 10+ aircraft? I just don't understand it...
General Chat / Lacking substance?
« on: October 22, 2007, 07:19:08 am »I started in a small-ish market (MSY) and can't get planes fast enough. I wish I had a broker to give me good deals on 20+ planes at a time but all I can afford is a new plane here and a new plane there. I don't understand how some players have built up 100+ plane fleets so quick.
I keep thinking that I must have missed something.
Bugs / FT Alliance problem
« on: October 21, 2007, 10:13:00 pm »t'other is deleted now.
Thanks
Can I get a refund for having to join twice? There are at least 2 other players who had the same problem.
Bugs / FT Alliance problem
« on: October 21, 2007, 07:04:37 pm »which one's the right one? i'll get rid of the other.
The one that has official members (not the one I'm trying to join)
Bugs / FT Alliance problem
« on: October 21, 2007, 08:13:03 am »It seems there are 2 FT alliances on the drop down menu but only one in actuality.
http://www.airlinemogul.com/airlinemogul/view_alliance.php?id=38
The only difference is
Name: FT Alliance
Founded By: UpperRhineAviation
Founded On: 10 August, 1950
Name: FT Alliance
Founded By: UpperRhineAviation
Founded On: 11 August, 1950
Can someone fix this? Thanks!
Bugs / Re: Failed Brokerage Requests
« on: October 15, 2007, 05:43:43 pm »Airplanes requested (and quantity): 1 DC 3
Markup percentage: -2%
Which airline took your order: Hampo
What's wrong with the request: I cannot pick it up even though I have the cash and it's been available for almost 10 game days.
General Chat / Brokerage Request Listed
« on: October 14, 2007, 04:05:06 pm »Subject: Brokerage Request Listed
Message: As per contract signed on brokerage deal #15, 1 of recently delivered Douglas DC-3 have been listed exclusively to you by GIBARLTAR INTERNATIONAL. The broker may rescind this offer after 3 months, but not prior.
Game News / Zero Tolerance
« on: October 14, 2007, 08:24:57 am »I switched all mine from 1.0 to 0.5 and added a few more routes with the extra hours available, and made +40k to my DOP. 1 airplane, 9 routes (no more than one 0.5 route to any one airport). They weren't even really great airports either.
Realistic? No.
Better profit within the current rules? Yup.
Last round, I only had 1 route where 1.0 had a bit more profit than 0.5, this time, 1.0 has always had more than 0.5, but not enough to make 1.0 more profitable than 0.5 overall. Why do 1.0 when I can do 0.5 on one gate and another 0.5 on another gate and make double+ the profit?
I do agree that the rules should change so that no plane can do more than one single 0.5 unlinked route. By "unlinked", I mean not doing a base->base->base->base run, which should be allowed, but I don't think the game actually factors that in at all?
Lets see what this one single airplane does.
1. Flies to airport #1 loaded with passengers - uses up hours.
2. Magically reappears at base - uses no hours to get back
3. Flies to airport #2 loaded with passengers - uses up hours.
4. Magically reappears at base - uses no hours to get back
5. Flies to airport #3 loaded with passengers - uses up hours.
6. Magically reappears at base - uses no hours to get back
7. Flies to airport #4 loaded with passengers - uses up hours.
8. Magically reappears at base - uses no hours to get back
9. Flies to airport #5 loaded with passengers - uses up hours.
10. Magically reappears at base - uses no hours to get back
So on & so forth...
Even though it's currently within the rules, it's only just slightly less "cheating" than having multiple 0.5s on the same route.
I'm finding the same. I accidentally found this out when I wanted to add an extra flight to a higher revenue airport (MCO versus BTR). It seems the .5's do generate significantly more cash. However, when I get new planes I'll be changing the .5's to 1's.
General Chat / Similarly...
« on: October 12, 2007, 10:46:22 pm »http://www.airlinemogul.com/airlinemogul/view_airline.php?id=1787
I'm new (obviously) but wondering if I missed something.
Game News / Game Reset & Login Opened
« on: October 12, 2007, 12:05:55 am »Quote from: "marcelvinicius"how can I get a base without costs?
When you login, the game would ask you to choose a base. Choose one, and you would be given 2 gates free from that airport.
I had the same problem when I first logged in. The drop down did not pull up and I had to buy gates to set a base. Since I'm MSY based that was 150K :-(