Airline Mogul Forum

Airline Mogul => General Chat => Topic started by: islandflyer on February 21, 2009, 11:53:32 am

Title: Massive fleet sizes
Post by: islandflyer on February 21, 2009, 11:53:32 am
I've been playing for a short while (PW166, Paradise Caribbean), and have quietly grown my fleet up to 11, and frankly am happy with my progress thus far. But I am really curious about some other airlines that have huge fleets, not to mention almost every aircraft type under the sun. Why such large fleets? Why so many types? Why a world-dominance route structure?

It would be interesting to me why people do that.
Title: Re: Massive fleet sizes
Post by: Jps on February 22, 2009, 03:02:44 am
I've been playing for a short while (PW166, Paradise Caribbean), and have quietly grown my fleet up to 11, and frankly am happy with my progress thus far. But I am really curious about some other airlines that have huge fleets, not to mention almost every aircraft type under the sun. Why such large fleets? Why so many types? Why a world-dominance route structure?

It would be interesting to me why people do that.

One word. Fun.  :D
Title: Re: Massive fleet sizes
Post by: Australis on February 22, 2009, 06:10:34 pm
Isn't that the goal to be the best? and a good way to be #1 is to have a huge fleet with optimum all over 100% loadfactor and also the maximum profit...
because: the more aircraft means the more profit means the more airline value means the better rank on reports-screen ;)

Title: Re: Massive fleet sizes
Post by: pseudoswede on February 22, 2009, 10:17:03 pm
because: the more aircraft means the more profit means the more airline value means the better rank on reports-screen ;)

Here is an equation I tell people starting out...

More flights = more money = more planes = more flights
Title: Re: Massive fleet sizes
Post by: islandflyer on February 25, 2009, 12:06:16 pm
Oh, I see... so the answer is GREED.

I am also having fun, but my motivation is to try to create a realistic airline, using a fleet mix and routing structure that makes sense for my carrier and ultimate purpose, to bring people to my sunny Paradise. That is why operating a Concorde from Barbados to Beijing, China just because I can isn't quite appealing to me.

Nevertheless I press on with my idealistic dribble.

islandflyer
Title: Re: Massive fleet sizes
Post by: Shawa on February 25, 2009, 02:12:46 pm
whatever floats your boat
Title: Re: Massive fleet sizes
Post by: StephenM on February 25, 2009, 02:34:06 pm
Oh, I see... so the answer is GREED.

Take a look at objectives of business. You'll see massive fleet sizes make sense. ;)
Title: Re: Massive fleet sizes
Post by: pp123123 on February 25, 2009, 02:36:16 pm
I am Particles Air (the same world: W166) with over 200 aircrafts. The moltivation for me, is looking at the huge route map~
Title: Re: Massive fleet sizes
Post by: YX Ramper on March 05, 2009, 05:19:51 am
Massive fleet size works in this game because your company is not penalized for being too big or having too wierd a fleet. Airport congestion problems should cost you money, labor problems and weather should cause delays, a bad economy should cause low load factors, and having many types of planes should cost additional maintainance costs for EACH type of plane.

This system is fun to be in, but it's way too easy.
Title: Re: Massive fleet sizes
Post by: ed1984 on March 07, 2009, 01:06:45 am

Oh, I see... so the answer is GREED.



The answer is not GREED,   the answer is Business! If you CAN create a well organized good quality large fleet, and have destinations all over the world,  you would!   Plus, its fun aswell! 

Yes, Airline Mogul is an easy game... but there's nothing unrealistic about trying to create a big fleet.
Title: Re: Massive fleet sizes
Post by: YX Ramper on March 08, 2009, 03:06:55 am
This system allows you to create massive fleets, without the restrictions of the real world. It does take away from the pleasure of creating something that could be real. Runway lengths and landing rights are not factors in this system, so you can land the biggest plane you can buy anywhere. Even my little Potez's need more runway then some of these airports have, and the jets need at least twice as much. I've got competitors flying Tu-114's and 707's into airports my plane shouldn't be able to land at!

The other issue is landing rights at domestic airports, it just can't happen like it does in the game.

This system seems to be heading in the right direction, and I enjoy it, but it is way too easy. 
Title: Re: Massive fleet sizes
Post by: islandflyer on March 08, 2009, 03:22:37 am
True, it is a little too easy, but nevertheless, fun in its own right.
Title: Re: Massive fleet sizes
Post by: yourefired on March 14, 2009, 11:33:00 pm
The game's too easy and gets boring past the first, oh, 12 days, when it becomes an exercise of changing prices every hour.
Title: Re: Massive fleet sizes
Post by: balaji on March 15, 2009, 05:14:48 am
for me anything is OK
big fleets or small fleets or profit or loss anything

i enjoy the game a lot

i ve learned a lot from it

as long you enjoy the game you are a winner!!!!
Title: Re: Massive fleet sizes
Post by: iranair777 on March 16, 2009, 12:05:17 pm
my aim is always to fly to every airport in the world. thus the massive fleet sizes I have. The most amount of aircraft I've ever had is about 1000 (when the world was about to end and I had money to spare so I went and brought hundreds of  single propellor aircraft  :P )

but for serious playing the most I have is about 300-400
Title: Re: Massive fleet sizes
Post by: trimotor43 on March 29, 2009, 06:06:10 pm

Oh, I see... so the answer is GREED.



The answer is not GREED,   the answer is Business!

Quote from: Gordon Gecko
Greed is good. Greed works.

The answer is both! ;)
Title: Re: Massive fleet sizes
Post by: XeniaAirways on April 14, 2009, 12:38:43 am
Oh, I see... so the answer is GREED.

I am also having fun, but my motivation is to try to create a realistic airline, using a fleet mix and routing structure that makes sense for my carrier and ultimate purpose, to bring people to my sunny Paradise. That is why operating a Concorde from Barbados to Beijing, China just because I can isn't quite appealing to me.

Nevertheless I press on with my idealistic dribble.

islandflyer

For me in World 9, those long-haul routes, although not the most profitable due to the outrageously high maintenance expenses, were great because of the lack of competition.  Additionally, since the marketing research cost is so high on long-haul flights, players are less likely to adjust their prices, which gave me sort of a route that wasn't likely to change too much.  There are only so many profitable international routes, so we end up having to reach across both the Pacific and the Atlantic.  Also, those aircraft are expensive... so we try to save money by operating the cheapest aircraft that'll do the job... and then get killed by maintenance even more, as I learned. -.-

Its also fun -- by the time you are 10 years old, you will probably have filled up all of your domestic hubs and are probably operating every profitable route available from that hub... and updating routes and replacing your fleet isn't really that exciting...