Airline Mogul Forum

Airline Mogul => General Chat => Topic started by: Mawifo on March 20, 2008, 09:23:12 am

Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 09:23:12 am
How long time does one day in Airline Mogul take in real life? Thanks.
Title: Newbie Questions
Post by: Hot Drink on March 20, 2008, 09:25:52 am
Nice for playing AM, the Ans. is 1 hours, and there is only 24days a month in AM.
Next time, you many check the manual before asking questions.
Title: Re: Newbie Question
Post by: Jps on March 20, 2008, 09:35:06 am
Quote from: "Mawifo"
How long time does one day in Airline Mogul take in real life? Thanks.


AM to Real Life

1 day = 1 hour
1 month - 1 day
1 year - 12 days
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 09:36:03 am
Thanks for the quick reply. I did try to find it in the manual, but it wasn't too easy to navigate with the titles provided (I still can't find it).  :)
Title: Newbie Questions
Post by: Jps on March 20, 2008, 09:40:00 am
That calls for a better wiki Stephen  :lol:
Title: Newbie Questions
Post by: StephenM on March 20, 2008, 09:53:17 am
Quote from: "Jps"
That calls for a better wiki Stephen  :lol:


No it means we should remove the Wiki and have a manual instead. A wiki is there for users to update, not staff.
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 10:21:20 am
Another question.  :D  How much money would you recommend when I buy/lease a new aircraft? Would it be smarter to lease than buy for a new airline like mine? What kind of plane would be smart to buy/lease for a new airline like mine? Thanks.  :D
Title: Newbie Questions
Post by: Chavaquiah on March 20, 2008, 10:51:02 am
How much can you afford? :lol:

For a new airline, particularly one entering a world where much bigger companies are already operating, the best option would be something in the 40 to 70 seats. These planes are usually very cheap, provide decent profits and allow you to enter routes where others are already operating without setting off a price war.

Your passengers don't care how long a trip takes, as long as they get to their destinations. A jet is faster, allows you to create more routes per plane, but is generally a tad expensive. Probably not worth it at the start.

Also, don't waste time and potential profits waiting for the plane of your dreams. Get whatever you can afford and put it to service. This way you'll start growing faster.

If you have enough cash to buy a plane, by all means do it. Fokkers F-27 for little more than €5M or Hawker Siddeley 748 for around €10M are great choices. So are a few others. You should compare specs and prices.

As for leasing - and contrary to many others around here - I believe it is a great choice. It allows you to get planes that otherwise you could not afford. Just make sure you don't go for big jets. Those will hardly (if at all) generate enough revenue to pay for the lease. But anything up to €1M or €2M is usually good enough.

Take care not to take any 1 or 2 months contracts. Those are just traps set up for newbies or players not paying attention.
Title: Newbie Questions
Post by: Hot Drink on March 20, 2008, 10:58:21 am
Quote from: "Mawifo"
Another question.  :D  How much money would you recommend when I buy/lease a new aircraft? Would it be smarter to lease than buy for a new airline like mine? What kind of plane would be smart to buy/lease for a new airline like mine? Thanks.  :D
It is good for you to lease planes at the beginning and for this quick round since u can make a larger profit from the beginning. Remember to choose some lease that the period is quite long (since u can return the plane is u don't want it)
 For the planes u need, u must know what type of your base is. If u are a remote airport, i.e. Hawaii. You haven't got too much airport near, so you would need an aircraft with more range.
If u are in an airport with many airports around, i.e. Hong Kong, u may need an aircraft with more seats and speed instead.
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 11:16:04 am
Okay. Thanks to both of you for very helpful answers.  :D
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 04:41:56 pm
How do I see a map of all of my routes?
Title: Newbie Questions
Post by: MrOrange on March 20, 2008, 04:43:00 pm
Admin > Click here to view your airline's routemap
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 04:46:34 pm
Quote from: "MrOrange"
Admin > Click here to view your airline's routemap


Thanks a lot.  :D
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 10:05:32 pm
Out of the 21 gates I fly to and from, 12 cost $ 50k, 8 cost $ 100k, and one $ 250k (Oslo, my hub). I was wondering if it would be better for the economics of my newly started airline to quit flying to the $ 100k destinations, and instead fly to $ 50k and less destinations? Would this benefit me more in the long term, or the short term?

Also, is it normal to go into minus on the amount of cash you have when a new month starts, or is something going terribly wrong with my airline?

Thanks.  :)
Title: Newbie Questions
Post by: MrOrange on March 20, 2008, 10:10:33 pm
50K airports are usually less crowded route-wise, but they naturally also have less demand and supply. Seeing as you're hubbed in Oslo, which is already quite a big airport, I wouldn't worry about demand issues on routes. 50K airports should be an OK choice for you for the time being. Remember though that it's mostly better to fit as many routes as possible in one plane, than save money on gate rent and go for longer routes.

It's only really wrong if it takes you over 10 days to get out of the red :)
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 10:22:10 pm
Thanks for the answer! Yeah, my planes are going on lots of different routes, it's interesting. :)

Another question.  :D When is the data for passenger demand updated? When I go to edit my routes now, it lets me require a larger amount of money for ticket prices, and still get a loadfactor of 100%. Is this done every day (hour), or every month (day)? Also, I realize that on some of my routes, when I change between say $ 459 and $ 460, there is a small change in income (say about $ 120). However, the loadfactor changes from say 100% to 99.25%. Would it be smarter for me to go with the route costin $ 460/fare and get 99.25% loadfactor, or should I go with the $ 459 and get 100% loadfactor? Does the loadfactor have any influence on my economics, or is it just there to tell me how well I'm doing on the different routes? Thanks.  :)
Title: Newbie Questions
Post by: MrOrange on March 20, 2008, 10:24:11 pm
The data for demand are updated as soon as someone changes the route price for their airline, which could be any time. The LF influences, as you probably have seen, your total profit, but also that of other airlines on the route. Sometimes, it's better to keep it at 99.25%, because the other airline wouldn't need to update his route which may trigger a nice pricing war. See some 11-page thread about that :)
Title: Newbie Questions
Post by: Mawifo on March 20, 2008, 10:28:15 pm
Haha.  :lol:  I believe I know which thread you're talking about. Thanks for the answer.  :)
Title: Newbie Questions
Post by: MrOrange on March 20, 2008, 10:31:17 pm
No problem :)
Title: Newbie Questions
Post by: Chavaquiah on March 20, 2008, 11:18:55 pm
Quote from: "Mawifo"
When is the data for passenger demand updated? When I go to edit my routes now, it lets me require a larger amount of money for ticket prices, and still get a loadfactor of 100%.

Another thing that changes and allows you to raise prices is the "hub effect". As you create more routes from your base you attract more passengers that can take advantage of the added number of connections. Demand goes up, so do prices.

A starting airline has few routes. When you go from, say, 8 to 16 routes, you're doubling the number of connections you offer. This may have an important effect on prices. When you go from 100 to 108 the same 8 new routes now represent a very small growth, so the effect is barely noticeable.

Be aware that editing a route costs money. The first time you edit a route in any given month you pay what's called "Marketing costs". Stop editing routes when the increase in profits is not enough to cover those marketing expenses. You can viw how much you've spent creating and editing routes if you follow this link: http://www.airlinemogul.com/airlinemogul/view_department.php?id=Marketing
Title: Newbie Questions
Post by: Hot Drink on March 21, 2008, 04:18:25 am
before you ask another question again, please make onther thread.
Title: Newbie Questions
Post by: Mawifo on March 21, 2008, 07:34:34 am
Quote from: "mg35pt"
Quote from: "Mawifo"
When is the data for passenger demand updated? When I go to edit my routes now, it lets me require a larger amount of money for ticket prices, and still get a loadfactor of 100%.

Another thing that changes and allows you to raise prices is the "hub effect". As you create more routes from your base you attract more passengers that can take advantage of the added number of connections. Demand goes up, so do prices.

A starting airline has few routes. When you go from, say, 8 to 16 routes, you're doubling the number of connections you offer. This may have an important effect on prices. When you go from 100 to 108 the same 8 new routes now represent a very small growth, so the effect is barely noticeable.

Be aware that editing a route costs money. The first time you edit a route in any given month you pay what's called "Marketing costs". Stop editing routes when the increase in profits is not enough to cover those marketing expenses. You can viw how much you've spent creating and editing routes if you follow this link: http://www.airlinemogul.com/airlinemogul/view_department.php?id=Marketing


Ok. Thanks.  :)
Title: Newbie Questions
Post by: MrOrange on March 21, 2008, 08:22:07 am
Quote from: "Hot Drink"
before you ask another question again, please make onther thread.

You're not a moderator.

@Mawifo: Please ignore that, better to have one long question thread than a lot of small ones