Airline Mogul => General Chat => Topic started by: IonWorks on October 29, 2007, 07:50:08 pm
Title: The game's clock slipped an hour
Post by: IonWorks on October 29, 2007, 07:50:08 pm
Yesterday afternoon (Sunday) on the U.S. east coast, the game was unavailable for a period of time. As a result, it appears the game lost an hour, and now restarts each month at 6:08pm eastern US time (12:08am Central European Time). Prior to yesterday, the game was restarting each month at 5:08 EDT / 11:08pm CET.
Will this be the new framework for time going forward, or are there plans to move things back the way they were before yesterday's blip?
[Edit: Apologies for western Hemisphere bias evident in this post :) ]
Title: Re: The game's clock slipped an hour
Post by: Armygrognard on October 29, 2007, 08:08:02 pm
Quote from: "IonWorks"
Yesterday afternoon (Sunday) on the U.S. east coast, the game was unavailable for a period of time. As a result, it appears the game lost an hour, and now restarts each month at 6:08pm eastern US time (12:08am Central European Time). Prior to yesterday, the game was restarting each month at 5:08 EDT / 11:08pm CET.
Will this be the new framework for time going forward, or are there plans to move things back the way they were before yesterday's blip?
[Edit: Apologies for western Hemisphere bias evident in this post :) ]
I believe that's the way it will be. Happened last age as well.
Title: The game's clock slipped an hour
Post by: StephenM on October 29, 2007, 08:17:28 pm
ah we can forward the game on an hour and fix the sync.
Title: The game's clock slipped an hour
Post by: pseudoswede on October 29, 2007, 08:26:47 pm
Quote from: "StephenM"
ah we can forward the game on an hour and fix the sync.
Go for it. I much prefer the 5pm EDT month change.
*mumbles something about 26-day game months*
Title: The game's clock slipped an hour
Post by: StephenM on October 29, 2007, 08:30:20 pm
The clock should be back on par. It was 8mins out.
Title: The game's clock slipped an hour
Post by: Air Elbonia on October 29, 2007, 08:42:06 pm
Quote from: "pseudoswede"
Quote from: "StephenM"
ah we can forward the game on an hour and fix the sync.
Go for it. I much prefer the 5pm EDT month change.
*mumbles something about 26-day game months*
26 day months needs the game to be slower first. it's too fast as is to spread out further the monthly bills. and i doubt a shift to 22 day months would be appreciated by anybody.
Title: The game's clock slipped an hour
Post by: IonWorks on October 29, 2007, 09:05:01 pm
Now I'm confused :)
The game appears to be sync'd to the top of the hour now (instead of 8 minutes past the hour) which is awesome. But it's still a full day "off". Will the new month turnover at 6pm eastern US time / 11pm GMT / 12am CET, or will it be moved back to to 5/10/11?
Thanks again!
Title: The game's clock slipped an hour
Post by: dktc on October 29, 2007, 09:06:53 pm
We are just 1 week early for day-light saving :wink:
Title: The game's clock slipped an hour
Post by: Pacific on October 29, 2007, 09:12:08 pm
Quote from: "dktc"
We are just 1 week early for day-light saving :wink:
Actually right on time for some. UK clocks went back on Sunday.
Title: The game's clock slipped an hour
Post by: StephenM on October 29, 2007, 10:06:44 pm
Quote from: "dktc"
We are just 1 week early for day-light saving :wink:
Nope, that went through on Sunday morning at 2am this side of the pond.
Title: The game's clock slipped an hour
Post by: IonWorks on October 29, 2007, 10:09:18 pm
Oh ok. So when daylight savings time ends here (on this side of the pond) this coming Sunday, we'll be back to 5pm (on the east coast).
Thanks!
Title: The game's clock slipped an hour
Post by: Jps on October 30, 2007, 10:12:58 am
Also Stephen AM's clock is wrong. When it's 8:00pm here the day of AM doesn't end. It ends 17 minutes later
Title: The game's clock slipped an hour
Post by: StephenM on October 30, 2007, 11:07:22 am
Quote from: "Jps"
Also Stephen AM's clock is wrong. When it's 8:00pm here the day of AM doesn't end. It ends 17 minutes later
Thats strange, looking at the clock its bang on my system time. (Same as all the clocks in this house too!)
Title: The game's clock slipped an hour
Post by: Jps on October 30, 2007, 11:09:36 am
:D 16mins late on every clock at mine
Title: The game's clock slipped an hour
Post by: IonWorks on October 30, 2007, 12:03:37 pm
All my clocks are set by atomic clock ntp servers, and as of yesterday evening's change, the game is advancing each day exactly at :00.