Airline Mogul Forum

Airline Mogul => General Chat => Topic started by: fresh on September 13, 2007, 09:27:14 am

Title: Gates Built?
Post by: fresh on September 13, 2007, 09:27:14 am
is there a feature to build your own gates in AM?

i ask because a "Gates Built" column has appeared on the view gates page

http://www.airlinemogul.com/airlinemogul/view_gates.php
Title: Gates Built?
Post by: StephenM on September 13, 2007, 09:46:43 am
Moved to General Chat. Its part of the terminals feature. So its coming down the tracks as such.
Title: Gates Built?
Post by: fresh on September 13, 2007, 09:47:49 am
ah, ok, thanx!
Title: Gates Built?
Post by: blue25 on September 13, 2007, 11:29:19 am
How do you build gates?
Title: Gates Built?
Post by: dktc on September 13, 2007, 12:16:54 pm
You can't... not yet.
Title: Gates Built?
Post by: Air Elbonia on September 13, 2007, 12:44:20 pm
Quote from: "blue25"
How do you build gates?


sorry, adding some of the peripheral stuff first, about halfway done with the actual terminal building scripts at the moment.
Title: Gates Built?
Post by: southeastern AL on September 13, 2007, 10:31:29 pm
I have a question about this also say I build a terminal with 30 gates and I only use 25 what will happen to the 5 other gates? Could lease them out?
Title: Gates Built?
Post by: Air Elbonia on September 13, 2007, 10:40:43 pm
No subletting of terminal gates is in the works at present.  BUT if you build a terminal with 30 gates, those 5 gates are yours indefinitely (some rules and adaptations may be applied to closing a focus city with a terminal however, as time goes on).
Title: Gates Built?
Post by: southeastern AL on September 13, 2007, 10:51:49 pm
ok so once we build it it ours tell the next reset? even if we close the hub or FC? which BTW will have hubs and FCs soon or just have the bases?
Title: Gates Built?
Post by: CAK757 on September 13, 2007, 11:00:21 pm
im guessing there will be a substantial fee to build a terminal with x amount of gates plus the fee to create a base, will we have to pay for the gates and the terminal as well?
Title: Gates Built?
Post by: Air Elbonia on September 13, 2007, 11:04:18 pm
In game at present is originating base (essentially a FC) and focus cities (the ones you expand to).

Next age i can garauntee we'll still have originating base (still essentially a FC), and focus cities.  We'll be adding terminals to the mix, which basically mean you can build your own gates (and will prevent you from renting gates).  When a FC is closed which has a terminal, some special rules will likely kick in.

I'm hoping i can finish up terminals within the next 48 hours and launch them under temporary rules ASAP.  Next age, there will be caps on rented gates (which would force terminal building) and slightly different rules for when a FC is closed which has a terminal (to put it in line with the rented gate cap)...  A few other nuances will change, but nothing too shocking and nothing that won't be clearly stated where possible (main page, forums, wiki).  

After that, plan out the integration of auto-return of leases into the hourly script, plan out integration of autobankrupting of inactive airlines into the daily script (which condenses cashflow logs).  Two or three small updates to pages to make them easier to use (most notably view routes is due to get two or three more options in that drop down menu, as well as a page preference as to which is loaded automatically).

Then hubs.  Definitely trying to get hubs out there.
Title: Gates Built?
Post by: southeastern AL on September 13, 2007, 11:14:24 pm
one more quicky......wll we have just have wide and small gates or will one size fit all?
Title: Gates Built?
Post by: dktc on September 13, 2007, 11:20:15 pm
Quote from: "southeastern AL"
one more quicky......wll we have just have wide and small gates or will one size fit all?


One size fit all. Do we have different size now? :wink:
Title: Gates Built?
Post by: Pepperjack on September 13, 2007, 11:22:19 pm
I love the constant improvements to this game you all are making. Keeps me interested.

Looking forward to seeing these ideas come online.
Title: Gates Built?
Post by: blue25 on September 14, 2007, 12:17:58 am
Thanks! I'm only going to buy terminals. BTW... will there be a monthly charge on terminals?
Title: Gates Built?
Post by: Air Elbonia on September 14, 2007, 12:30:11 am
Terminals = big cost up front; 75% of monthly gate costs to maintain (stafffing, general maintenance, etc).  according to the plan.
Title: Gates Built?
Post by: blue25 on September 14, 2007, 12:31:56 am
is there a limit of terminals that people can build at an airport?\
Air Elbonia, this is for you! :lol:
Title: Gates Built?
Post by: CAK757 on September 14, 2007, 12:40:05 am
im thinking that this is gonna happen:

there will be build times to complete the terminal, maybe several months?

is that gonna happen?
Title: Gates Built?
Post by: Air Elbonia on September 14, 2007, 12:43:55 am
1 terminal, no gate cap (it can be expanded indefinitely). However, every 4 gates, the gate build cost increases by a certain percentage. (no matter how you try to work it).  Minimum 5 gates built at the onset.  

Presently, no construction time. this may be put in later, not sure yet.
Title: Gates Built?
Post by: blue25 on September 14, 2007, 12:50:33 am
Air Elbonia, just rest it! Your making me want this more! Can we get this before midnight (your time)?
Title: Gates Built?
Post by: dktc on September 14, 2007, 12:53:39 am
Quote from: "Air Elbonia"
Terminals = big cost up front


Like I mentioned to Will, the new Jet Blue terminal at JFK costs at least 720 million USD (up to $875 depending on which report you read). It is designed to handle up to 250 flights a day (which I take is equivalent to 25 gates at most in AM). How about matching the price, guys? We should keep it real, right?

(yes... I am always the evil one, trying to push the price up :twisted: )
Title: Gates Built?
Post by: ALFC on September 14, 2007, 12:59:13 am
i like the pricerange, i think the routerules along with such a decent terminal pricetag will make the "endgame" more interesting whilst not affecting the normal gameplay, since there should be more gates available.
Title: Gates Built?
Post by: Air Elbonia on September 14, 2007, 01:32:12 am
Quote from: "blue25"
Air Elbonia, just rest it! Your making me want this more! Can we get this before midnight (your time)?


Not quite. However, i need to make an announcement and a post on the main page concerning the dedicated server situation.
Title: Gates Built?
Post by: blue25 on September 14, 2007, 02:16:25 am
I told everybody at the alliance I'm in about the server.
BTW... what would I search to get the topic with the link to the list of airplanes in the game?
Title: Gates Built?
Post by: pTr on September 14, 2007, 02:43:41 am
Quote from: "dktc"
How about matching the price, guys? We should keep it real, right?


perfect pricing~ this traffic volume could at least be under-control.
Title: Gates Built?
Post by: royaloyal on September 14, 2007, 02:58:15 am
terminal is a nice feature, at least you don't have to worry about not enough gates
Title: when?
Post by: x5airways on September 14, 2007, 11:22:16 am
when's the terminal feature gonna be implemented?

flyX5
Title: Gates Built?
Post by: Air Elbonia on September 14, 2007, 06:42:23 pm
Within the next few days under some temporary rules.

The more "strict" rules will be applied at the start of next age.
Title: Gates Built?
Post by: Coastal on September 14, 2007, 09:45:52 pm
Quote from: "Air Elbonia"
Within the next few days under some temporary rules.

The more "strict" rules will be applied at the start of next age.



Will we be able to see the rules before the terminals get are brought into the game?
Title: Gates Built?
Post by: blue25 on September 14, 2007, 10:30:23 pm
Ja? :lol: Hopefully!
Title: Gates Built?
Post by: Air Elbonia on September 15, 2007, 12:17:34 am
Terminal rules (present format), should be pretty close to fully covering the data:

- You can only build terminals at Focus Cities (or higher, when hubs are added).

- Terminals have no effect on demand.

- Terminals must be built with at least 5 gates, but can be built with as many as you can afford.

- Terminal costs (construction) consist of a variable element (based off of gates built), and a flat element (fixed no matter how many gates are built).  Both of these elements will be based in some way off of the airport's cost, as well as will be significantly higher then focus city creation. (present looks are putting it at a minimum of double most focus city creations).

- IF you close a focus city, the terminal can remain (HOWEVER it cannot be expanded).

- Addendum to above: IF you close a focus city and the terminal remains AND the terminal has (presently) more gates then the airport starts with, you cannot rent new gates at that airport.

- Building a terminal does not forfeit fully the rented gates you have (I'm debating whether every X gates you build forces you to return a rented gate, likely 5 or 10).  I never liked how exceptionally damaging terminals were put together in AE.

- Terminal build fees (on a per-gate basis) increase incrementally with every 4 gates built, you cannot outsmart the system, it's smart enough to treat 5 passes of build 1 gate and 1 pass of build 5 gates.  So, no matter how many gates you build, the 90th gate will cost the same however you get there.

- Terminals will cost 75% of a normal gate rental to maintain, presently only consist of building gates (the foodcourt/lounge/etc upgrades sound interesting for future planning though...). they do cost substantially more then renting a gate to construct however.

- There are no alliance terminals, or subletting of gates in any format at present (not likely to occur in the near future either).

- LIKELY future limitations will in some manner go about reclaiming built gates when a focus city is closed (some payment will be recieved).

- Terminals will be assumed as to be the "first" place flights originate from (So. if you have over 10 slots free, they're assumed to be from rented gates first if from anything.)

- Terminal gates cannot be removed for dis-use, however. in some situations a portion of the built gates may be sold to the airport (and "replace an existing, older terminal"... or however you want to mentally justify the non-increase in total gates available for rent).



Next Age:

- Same basic framework:  New constraints:  You can only rent up to 25 gates at an airport before a terminal is the only way to expand.  again, terminal construction will not necessarily immediately return all of your rented gates.  This rule should allow for between 2 and 8 players at an airport as a minimum (yes. 8. we're adding a 350,000/350 gate tier between ages for the 8ish largest airports).

- Basically, all of the above applies, but when a Focus City with a terminal is closed, gates built will be reduced to 25 (with some repayment made to player). IF under 25, gate rental caps will be 25-(gates built).

- and yeah. any further tweaks as need be.

- Possible rule, unsure of when implemented or even if implemented: minimum build quantity of 2 or 4 in any given expansion.  

- Possible rule 2.  There may be a flat fee applied to expansion of a terminal.



I may be missing something, i'll probably get back to you all if i am.  The idea is to free up some reasonable level of competition, reduce the affect of gate hogging in some respects, and do so without being overly suicidal.  

This element, combined with significant modifications to the present loadfactor formula will hopefully reduce the power of multiple .5 frequency flights, should cause the temporary suspension (NEXT AGE ONLY) of the present route frequency caps (of all kinds).

Any questions, just ask. i'll see if i can answer them. i won't state exact formulas.
Title: Gates Built?
Post by: blue25 on September 15, 2007, 12:53:56 am
Whaaaaaaa? :?
Title: Gates Built?
Post by: Pod1967 on September 15, 2007, 02:30:43 am
Is there any time delay for the terminal to be constructed? or is it instantanious after purchase?
Title: Gates Built?
Post by: Air Elbonia on September 15, 2007, 04:00:06 am
at present instantaneous.  There may be down the line a time delay of X gates completed per day. but it's not as likely as a revamp of the plane delivery system.
Title: Gates Built?
Post by: kentip on September 15, 2007, 04:25:32 am
Does it mean if my base is in Kansai/Osaka, and I can't build a terminal in Kansai but only in focus cities such as Dalian?
Title: Gates Built?
Post by: dktc on September 15, 2007, 04:31:27 am
Quote from: "kentip"
Does it mean if my base is in Kansai/Osaka, and I can't build a terminal in Kansai but only in focus cities such as Dalian?


All FC's including your "base" now. Your base is in a sense a focus city currently.
Title: Gates Built?
Post by: kentip on September 15, 2007, 05:01:19 am
I see. Thank You for answering~~
Title: Gates Built?
Post by: Air Elbonia on September 16, 2007, 07:04:06 am
Definitely added rule:

for every 10 gates you build, 1 rented gate (if possible) is returned.

again, smart enough system to not be affected by the difference between building 18 gates, and building two batches of 9 gates.

IF you're forced to sell-back terminal gates when closing a focus city, you get 3x the monthly rental fee in payment. *NOTE. this is still significantly less then the cost to build them*.  For now, the constraint is if you have built more gates then the airport could normally have (50, 100, 150, 200, 250, 300.) you'll automatically sell down to that level.
Title: Gates Built?
Post by: kentip on September 16, 2007, 09:53:40 am
Well, does it mean I have to close all the routes on the RENTED GATES and then reopen them in BUILD GATES??

Could I just only transfer???:
Title: Gates Built?
Post by: StephenM on September 16, 2007, 11:13:12 am
Its all automated, no need to close routes.
Title: Gates Built?
Post by: pseudoswede on September 16, 2007, 05:11:43 pm
Quote from: "Air Elbonia"

- IF you close a focus city, the terminal can remain (HOWEVER it cannot be expanded).

Won't this allow large airlines to essentially build quasi-focus cities all over the place?
Title: Gates Built?
Post by: Air Elbonia on September 16, 2007, 05:19:40 pm
if they want rolling terminals, yes, in some degrees.

At present a terminal that's left behind cannot be larger then the airport normally can be (it will be sold down to those levels if need be).  so a small airport of 50 gates cannot have a terminal leftover from a focus city greater than 50 gates.

Next age, when the more stringent rules are put in place, it'll force the terminal to be comparable to the rent gate cap when left behind.

So, yes and no.
Title: Gates Built?
Post by: Osprey on September 17, 2007, 12:39:47 am
Are gates at a terminal we build usable by other players or are they exclusively for our use?

Will the game show who has built terminals and/or how many terminals have been built at an airport?
Title: Gates Built?
Post by: dktc on September 17, 2007, 01:19:45 am
Quote from: "Osprey"
Are gates at a terminal we build usable by other players or are they exclusively for our use?


Exclusively for the owners' / builders' use.