Airline Mogul Forum

Airline Mogul => Game Strategy => Topic started by: briancwi on June 22, 2016, 12:35:31 am

Title: Frequency
Post by: briancwi on June 22, 2016, 12:35:31 am
This may sound like a silly question but here goes.  I have also looked through older post as well for an answer.
Why are the frequencies I see running for most airlines only 1?  It seems logical to run realistic frequencies for maximum profit.
For example a route from Chicago to Atlanta most likely would have a realistic frequency of 5 or more.

Thoughts on this?
Title: Re: Frequency
Post by: 1993matias on June 22, 2016, 09:16:57 am
See this post about flight frequencies in the FAQ, it answers your question neatly :)
Flight Frequencies
What is the most profitable frequency?
That is a bit of a trick question. Almost always, putting another flight on the same route (multifrequency) will make you more profit on that route. However, this is often only by a small amount. You can usually make more profit by doing two flights to different cities rather than two flights to one city. For example, you might make $50,000 on a 1x flight or $65,000 on a 2x flight. If you were to do a 1x and another 1x, you could make $100,000. This logic can be extended to 0.5x flights, which will make more money per hour than 1x frequency flights.
You can make more money on a specific route (pair of cities) by flying higher frequencies, but you can make more profit with the aircraft by flying less frequencies (considering that more frequencies uses up more time).
Title: Re: Frequency
Post by: briancwi on June 22, 2016, 02:14:28 pm
See this post about flight frequencies in the FAQ, it answers your question neatly :)
Flight Frequencies
What is the most profitable frequency?
That is a bit of a trick question. Almost always, putting another flight on the same route (multifrequency) will make you more profit on that route. However, this is often only by a small amount. You can usually make more profit by doing two flights to different cities rather than two flights to one city. For example, you might make $50,000 on a 1x flight or $65,000 on a 2x flight. If you were to do a 1x and another 1x, you could make $100,000. This logic can be extended to 0.5x flights, which will make more money per hour than 1x frequency flights.
You can make more money on a specific route (pair of cities) by flying higher frequencies, but you can make more profit with the aircraft by flying less frequencies (considering that more frequencies uses up more time).
So in essence this game uses unrealistic frequency data.
Title: Re: Frequency
Post by: 1993matias on June 23, 2016, 01:16:19 pm
The game uses frequencies different than in the real world, yes. There are plans to change it, but don't expect any major updates soon :)
Title: Re: Frequency
Post by: briancwi on June 27, 2016, 11:13:25 pm
I just find the logic behind it strange.  Theoretically a frequency of 2 should be double the profit of 1 with a 100% load factor but since you are forced to decrease your fare price with an increased frequency just to maintain a full load it doesn't work that way.