Airline Mogul => General Chat => Topic started by: norge on April 30, 2013, 02:02:41 pm
Title: Fluctuating airports?
Post by: norge on April 30, 2013, 02:02:41 pm
I've played AM for some years now, but I still wonder what the fluctuating airports mean. I see the option is disabled, but if it was enabled, what would the functions be, and how would it affect AM?
(http://i40.tinypic.com/36m2u.png)
Title: Re: Fluctuating airports?
Post by: StephenM on May 01, 2013, 02:26:03 am
The idea would be that airports can grow to contract depending on the service there. Every year or every month the total traffic in the airport would be calculated and the total number of passengers would then go up, down or stay the same. That way if airports go underserved compared to flights in real life the airport will shrink. If you created a hub at a particular airport that was quieter in real life there is a good chance you can grow demand there.
We never actually worked on the feature but when we created the world structure we fully intended on allowing functionality for it some time in the future.
Title: Re: Fluctuating airports?
Post by: norge on May 01, 2013, 10:36:42 am
Sounds very interesting indeed.
Title: Re: Fluctuating airports?
Post by: Zach21GF on May 01, 2013, 07:11:03 pm