/* * Patch for filter_var() */ if(!function_exists('filter_var')){ define('FILTER_VALIDATE_IP', 'ip'); define('FILTER_FLAG_IPV4', 'ipv4'); define('FILTER_FLAG_IPV6', 'ipv6'); define('FILTER_VALIDATE_EMAIL', 'email'); define('FILTER_FLAG_EMAIL_UNICODE', 'unicode'); function filter_var($variable, $filter, $option = false){ if($filter == 'ip'){ if($option == 'ipv4'){ if(preg_match("/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } if($option == 'ipv6'){ if(preg_match("/\s*(([:.]{0,7}[0-9a-fA-F]{0,4}){1,8})\s*/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } } if($filter == 'email'){ if($option == 'unicode' || $option == false){ if(preg_match("/\s*(\S*@\S*\.\S*)\s*/", $variable, $matches)){ $variable = $matches[1]; return $variable; } } } } }
What about a cancellation button for aircraft ordered, but not yet delivered? If you make a mistake (like I just did, ordered the wrong engine variant), you can then cancel the order, and order the plane or engine variant that you wanted in the first place. Or maybe a change order function, to change engine variant? As some sort of abuse-preventer, use a cancellation fee, like the downpayment with requesting aircraft, but slightly lower.
Or only during the first one/two game days after the order?
It would be a nice feature to be implemented along side Order Books to allow some level of order swapping/delivery slot movement between airlines. That would make things more interesting I think. :)
It would be a nice feature to be implemented along side Order Books to allow some level of order swapping/delivery slot movement between airlines. That would make things more interesting I think. :)Will it be easy to do? Or will it experience the same lagging as Hotswapping?
It would be a nice feature to be implemented along side Order Books to allow some level of order swapping/delivery slot movement between airlines. That would make things more interesting I think. :)Will it be easy to do? Or will it experience the same lagging as Hotswapping?