Airline Mogul Forum

Airline Mogul => Private World Discussion & Invitation => Topic started by: Bobandirus on July 12, 2009, 01:27:44 pm

Title: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 12, 2009, 01:27:44 pm
I had an idea.

Ever since the start of Private worlds, I have always had an idea to have a test of time world. By this I mean a world that starts right at the start of time, as far as the game is concerned, and continues as far as the game allowes, Hence the test of time name.

However, I then had A levels to contend with, and ran away to do them. Now I dont have them anymore, and want to get this idea on the road. So, on with the rules/ideas/game play methords for the world:


General
-Full world, every continent
-8 Spots for players, one per continent, exept Antartica, as there are only about 3 airports there
-Start year at 1919
-Runs for the longest time it can

Bases
-Unlimited bases on own continent
-14 Bases outside of your continent, 2 per other contient.

Start situation
-Start 1919
-4 Gates (Changed see below)
-2 F60 Goliaths
-Starting cash 500,000
-Password released on world start
-8 players
-Name of world 'Test of time'

Rules
-Your 14 out of continent bases MUST be 2 per continent. This is to allow bigger growth, but even growth.
-You are only alowed to open bases on another continent if you can reach that continent from an airport on your own contient, with an airplane in production at the time.
-More if I think of any

Cost
-Total world cost is currently 613 tokens. This cost is liable to change if settings change.
-Hence, each player will need to donate 77 tokens to me, so I can set up the world. This is rounded up, and will always be. This is also liable to change if settings change.

Costs have changed, see Below

Gameplay
-This is a fun world, not ment for competition, but ment for seeing how well you can do, so NO fights, keep $1 trip price flights to you and your competition if you must enter into them.
-Grow as fast or as slow as you like, and play as you want.
-If, when the game is started, you find someone not playing fair or nice, or you have an issue with them, PM me, and I will look into it.
-You must play by the rules, and play fair, as I reserve the right to kick you off the world without warning, but I will try and remember to tell you why I did it (yay I feel like God :P).


I will be more willing to open this world to people who are longer time players of this game, as I feel that they will be more likly to play as I mean for this world to be played. No offence to newbs, but thats how it goes. However, if this world gets a lot of want to play, then newbs can que up as reserve players, incase of people getting removed from the world.






Now...

Discuss!


I want input for rules, gameplay, etc, and spelling/grammer checks if you must...
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 13, 2009, 10:38:55 am
Curreent changes, unless players want otherwise

-I fund 200 tokens, so its a 60 token donation, and 30 to enter. Also, starting gates reduced to 2.
-Starting gates reduced to 2



Possible changes (still can happen)

Cost
-I pay 200 tokens (as high as I can go) Leaving a creation cost of 60 Tokens per player, and 30 tokens to enter
-I open the world up to 11 Players, and everthing else remains, reducing the creation cost to 56 tokens, and 30 tokens to enter
-I open the world up to 11 players, and play 200 tokens, everything else remains, reducing the creation cost to 42 tokens, and 30 tokens to enter.

Prefer some changes ideas more than other ideas

More Probable changes

Starting gates
-Reduce the number of starting gates to 2, reducing the total creation cost to 612 tokens, 200 of which I will fund, the rest to be spread evenly.


-----------------------------------------------------------------------------------------------------------------------------


Everyone happy with the rules? And the Cost? If so, put your name down after this.

If wanted, I am happy to open up to someone wanting antartica.

Current Players and prefered starting contenent.
Me-Europe
Japanair- North America or Europe if second spots open up
Maljjin-Middle east or Asia prefered
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: BINDU on July 13, 2009, 01:16:45 pm
I'd like to join, but  don't have paid tokens... :'(
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: maljjin on July 13, 2009, 03:31:54 pm
It sounds like an interesting project even though the token cost is heavy. That's about 100 tokens per player (77 for the game creation, 30 to get in). How about allowing a few more people to lower that cost ?  Maybe allow a second airline in North America, Europe and Asia. Right there, it would lower the creation cost per player to 56. I'd also suggest a minor change to the foreign base rules. Only reaching the other continent might be a little easy sometimes. Let's say I put my first base in Los Angeles, my first flight could easily go to Mexico which is in Central America (well for the purpose of the game anyway). I'm not sure how to handle it to be honest. Anyway, I'd be interested in this project.
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Japanair on July 13, 2009, 06:43:45 pm
I would also love to join this world...
+ I will have enough paid tokens to pay the fee to get in.

I also think the fee is a bit high for people around here. I suggest that you decrease the costs for the other players and increase your costs because, well, it's your world.... :lol: Otherwise, pretty much everything else is ok to me.
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 13, 2009, 07:10:19 pm
Ill have a fiddle with the cost after dinner and a few other things I need to do, should be able to get back to you about that at 20:00-21:00 GMT ok? Adding the second airlines is a good idea, as is the minor shifting in cost. If it ends out like that I want London airports (maby not including Gatwick to allow competition), the other player can base wherever they want. May need more discussion

Haveing thought about the LA thing, and the only real reision that I put that rule in there is to prevent people who are in Asia starting a Base in New York, if the airline there has not put a base there. This is basically for realism, to an extent, as you wouldnt put a base where you couldnt reach, and also, to allow the game to run more how I would like.
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 13, 2009, 08:35:00 pm
Modifications in 2nd post, and will always be there
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Japanair on July 13, 2009, 11:24:41 pm
-4 Gates

You could always reduce the number of starting gates to two gates only, as that may slightly decrease the amount of tokens we need to pay-this could benefit for you and the players.

Also, I have decided to join this world as soon as it will be created...
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: maljjin on July 13, 2009, 11:51:25 pm
Yeah reducing to two starting gates could reduce the token costs. It's unlikely we'll use more than two at the beginning.

I'm open to play in any parts of the world by the way. Small preference to Middle East or Asia, but I could start anywhere really.
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 14, 2009, 09:52:35 am
Good point with the gates, dont know why I started it at 4, will drop that down to two definatly.

EDIT- Unfortunatly it only reduces the total cost by 1 token!
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Japanair on July 14, 2009, 05:30:31 pm
Good point with the gates, dont know why I started it at 4, will drop that down to two definatly.

EDIT- Unfortunatly it only reduces the total cost by 1 token!

Well its better than nothing! :P
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 14, 2009, 06:19:26 pm
Ok, current changes are that I fund 200 tokens, so its a 60 token donation, and 30 to enter. Also, starting gates reduced to 2.

Everyone happy with the rules? And the Cost? If so, put your name down after this.

If wanted, I am happy to open up to someone wanting antartica.

Current Players and prefered starting contenent.
Me-Europe
Japanair-
Maljjin-Middle east or Asia prefered
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Japanair on July 14, 2009, 06:30:45 pm
Europe... :D

haha... I made it full in less than 20 minutes...
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 14, 2009, 07:28:45 pm
Unless the rules change to make it 2 in N.America, Europe, and Asia, thats taken by me, sorry
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Japanair on July 15, 2009, 02:46:05 am
Alright, I'll take North America then... But still, if you change it to 2, the 2nd spot in Europe is mine... :D
Title: Re: Test of time world - Needs creating, idea discussion thread
Post by: Bobandirus on July 15, 2009, 10:57:02 am
Certainly :)

Current Players and prefered starting contenent.
Me-Europe
Japanair- North America or Europe if second spots open up
Maljjin-Middle east or Asia prefered
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Hikki on July 16, 2009, 01:44:00 am

Sound interesting, i would like to join.
But i don't have any paid token, so you can place me in Australia Or Antartica.
Is that all right?
Hope it's fine to you



Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 16, 2009, 02:40:04 am

Sound interesting, i would like to join.
But i don't have any paid token, so you can place me in Australia Or Antartica.
Is that all right?
Hope it's fine to you


Um... As stated on the first post, Antarctica is unavailable...
Secondly, Bobandirus needs the tokens to create the world, so... yeah....
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 16, 2009, 10:16:24 am
Hikki, do you have tokens which you can transfer? And also, are you deserate for antartica? Because I will open it up, if wanted, as it will reduce the cost to players, I was just reluctant to open it, because the airports are very far apart, and Im not keen to have it as you may not be able to fly anywhere for years and years
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Hikki on July 16, 2009, 11:12:39 am
I only have Free Tokens, which i can't send it to you.
I just want to be a part of this world,

Well let me operate in Australia then. 

Thank's
I appreciate that.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 16, 2009, 04:27:57 pm
Unfortunatly, I do not have enough tokens to open this world on my own, otherwise I may well have done so already, hence why I need players to donate tokens, so I have enough to open the world, hence why I need a transfer
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 16, 2009, 11:41:18 pm
Wait... How exactly do we donate tokens to you?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 17, 2009, 12:10:04 am
..... Umm I sware you could a year or so ago..
I thought you could send them to other players with payed tokens?
I dont accually have any payed tokens, and was planning to use my free tokens and your donated tokens, so I cant check.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 17, 2009, 12:55:31 am
Why don't you ask Stephen?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Hikki on July 17, 2009, 02:55:41 am
Why don't you ask Stephen?

That will be a good Idea...
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: maljjin on July 17, 2009, 04:18:46 am
When you buy token, you can send them to someone else right away if you know their #id.  I'm not sure if there's another way though.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 17, 2009, 04:36:13 am
Yeah, I just found a topic on multiworlds a year ago and Air Elbonia said that tokens will never be allowed to be transferred... So what now?...
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: blue25 on July 17, 2009, 04:40:23 am
Yeah, I just found a topic on multiworlds a year ago and Air Elbonia said that tokens will never be allowed to be transferred... So what now?...
Stephen, Will (possibly not :P) or Aye can do it! Try one of them seeing that all three are developers of AM.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: pck on July 18, 2009, 07:49:37 am
Yeah, I just found a topic on multiworlds a year ago and Air Elbonia said that tokens will never be allowed to be transferred... So what now?...

I think this was implemented due to the fear of people opening new accounts (Account B) and then transferring it to their other account (Accoung A), thus making the Account A have a sudden increase of tokens, which is unfair.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Tiger In Training on July 18, 2009, 10:00:41 am

11 players of 90 yeras? This game will last just under 3 years. I expect all players in the world will be inactive after not too long. Even if one stays playing, and doesn't get bored of having every route that there is to be had, that one person will be playing agains no one. I suggest you open it to 100 or more players!
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 18, 2009, 06:45:33 pm

I suggest you open it to 100 or more players!


The only problem with that is that Bobandirus can't afford the world...
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Tiger In Training on July 18, 2009, 07:30:46 pm
Spreading the cost over 8 players... spreading the cost over 100? Ok, not all 100 would chip in, but some might.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 18, 2009, 09:34:10 pm
It's a good idea, but, ermm... HOW do we give tokens to Bobandirus without admins help?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: StephenM on July 18, 2009, 09:43:46 pm
It's a good idea, but, ermm... HOW do we give tokens to Bobandirus without admins help?

If they are paid tokens, quite easily, just email  :staff: Not possible with free tokens however.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 19, 2009, 12:46:23 pm
Still need more players though, so far its ~200 tokens each I think
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 19, 2009, 05:29:40 pm
Still need more players though, so far its ~200 tokens each I think

Holy... that's like ALL of my paid tokens!  :o
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: StephenM on July 19, 2009, 06:02:58 pm
Stephen, Will (possibly not :P) or Aye can do it! Try one of them seeing that all three are developers of AM.

There are four dev's, don't forget Rens. :)
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 19, 2009, 06:28:42 pm
Still need more players though, so far its ~200 tokens each I think

Holy... that's like ALL of my paid tokens!  :o

Yea, so if you go on IRC, do advertise :P I dont often go on - slooooooooooooow internet conection
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 19, 2009, 07:51:40 pm
Will you increase the number of max. players?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 19, 2009, 11:31:31 pm
Up to what? The 10 you wanted? If more want to come on, get them to put their name down on this thread and we shall discuss how to place people etc.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 20, 2009, 01:47:09 am
It doesn't matter. BUT if the fee is really like that high then I might possibly not join.

PS: Advertising on IRC is forbidden....
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 20, 2009, 10:19:23 am
I compleatly understand about not wanting to join if the fee is that high.

How about doing it in 2 halfs? Ie: Test of time 1 - 1919-1964, then Test of time 2 - 1964-2009, or ferther if by then it lets us. That reduces the cost to 388 tokens to set up test of time 1.
I know it does mean that the playing airlines get destroyed 1/2 way through, but it might be do-able cost wise. How about that for an idea?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 20, 2009, 06:53:43 pm
I guess its ok with me, but I think we still need to get more players anyway. Once we get to 11, I think it is possible to play without the 2nd part.
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Bobandirus on July 20, 2009, 10:47:00 pm
Yea, but how to get them?
Title: Re: Test of time world - NEED PLAYERS Needs creating, idea discussion thread
Post by: Japanair on July 21, 2009, 02:52:55 am
That's the problem... :lol: