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Messages - pseudoswede

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46
General Chat / Re: Someone copying my routes and aircraft?
« on: May 26, 2011, 06:04:23 pm »
I have been playing on PW#1956 and I have noticed LinkAir is copying my routes and aircraft.
It's not against the rules.

Quote
My Routes from Gatwick: check yourself as I am  massive.
Hardly.

47
Game Strategy / Re: Long haul Operations; when to start.
« on: May 25, 2011, 02:58:39 pm »
Start as soon as your DOC reaches 20-35% of the cost of a long-haul aircraft. That means it will be early enough so that you aren't doing massive replacements of aircraft on your high-traffic, domestic routes.

48
[-] Suggestions / Re: Aircraft Age
« on: May 20, 2011, 07:32:06 pm »
Seriously, what part of "random events like crashes will never be implemented" do people not understand?

There are many airlines in the world that operate really old aircraft. The insanely high maintenance costs associated with very old planes ensures that they are maintained enough to operate safely.

49
[+] Suggestions / Re: Hub listings
« on: May 20, 2011, 07:21:04 pm »
If they have 5 or more gates, then it's 99.9% certain the airline has a hub at the airport. If they have 1-3 gates and have declared it a hub, then they wasted a lot of money and you don't need to worry about them.

50
Lots of game strategies that are basically useless now that public worlds are no longer saturated.

51
I hit 400 million in Public World #3 or #12. Took about 8 game years.

52
General Chat / Re: terminals
« on: May 19, 2011, 07:34:40 pm »

53
I think I had that issue with preferences, but I can't remember how I fixed it.

Are you using NoScript?

54
Isn't it true to find an empty base first before expanding into enemy territory? You make quicker profits and the world becomes more powerful quickly, assuring you a spot high in the leaderboard later in the game.

It really depends on how the incumbent airline is playing. In most private worlds, the great majority of players never play with optimal strategy.

If you can sneak in and use optimal strategy, then you can quickly overtake the incumbent and dominate.

55
[=] Suggestions / Re: Raise fuel consumption or fuel costs
« on: May 05, 2011, 07:10:20 pm »
Historical fuel prices are being used in the game. Granted, it is only an annual average.

I remember paying about $0.18/litre for gasoline back in 1999. Those were the days...

56
General Chat / Re: how airlinemogul changed my life
« on: May 04, 2011, 01:19:05 am »
Forget school.

We need old school players like you back playing the game!

57
General Chat / Re: Show your colors - The Liveries Topic
« on: May 03, 2011, 04:42:16 am »
It also makes you distinct from a certain real life airline.

The name and logo already infringe (and violate) Delta's trademark. Why not go for the trifecta?

58
[++] Suggestions / Re: More Modern, Full, Public Worlds
« on: May 02, 2011, 01:47:47 pm »
I'll reiterate what I suggested a long time ago...

10-year, consecutive, full worlds going through the decades: 50's, 60's, 70', etc. Once the 00's is finished, it cycles back to the 50's.

The randomly generated worlds would be everything but full worlds.

59
General Chat / Re: Alliance etiquette?
« on: April 30, 2011, 04:35:27 am »
That is one strategy on how some large airlines grow even bigger: as soon as someone joins the alliance, you immediately use up all of the allocated alliance routes at their bases.

It's a jerk-ish move, but well within the rules (if there aren't any).

60
General Chat / Re: Alliance etiquette?
« on: April 30, 2011, 12:05:50 am »
If it's an open alliance, then there really aren't any rules.

If it's a closed alliance, then there might be rules; however, if they aren't conveyed to you, then you can pretty much do what you want.

There really is no function to kick an airline out of an alliance (except proving that you have a majority of votes to kick out a member and informing an admin).

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