Airline Mogul Forum

Airline Mogul => Game News => Topic started by: a1b23 on March 26, 2008, 09:25:53 pm

Title: What's the Status of Multi Worlds?
Post by: a1b23 on March 26, 2008, 09:25:53 pm
What's the Status of Multi Worlds?
Title: What's the Status of Multi Worlds?
Post by: MrOrange on March 26, 2008, 09:30:08 pm
Alive and kicking.
Title: What's the Status of Multi Worlds?
Post by: iranair777 on March 26, 2008, 09:57:41 pm
^ What he said :lol:

Most of the bugs have been found, just some small minor ones to be fixed, but other than that it will be released soon (not like the centuries that we were predicting a year ago :lol: )
Title: What's the Status of Multi Worlds?
Post by: a1b23 on March 26, 2008, 10:08:39 pm
Meaning how long exactly? The round finishes in about a week.
Title: What's the Status of Multi Worlds?
Post by: MrOrange on March 26, 2008, 10:11:13 pm
Probably in a few days after the current round ends. Quite a lot of files need to be transferred and edited in order for everything to work correctly. Remember it's not just multiworlds, but a new design as well.
Title: What's the Status of Multi Worlds?
Post by: a1b23 on March 26, 2008, 10:13:46 pm
Quote from: "MrOrange"
Probably in a few days after the current round ends. Quite a lot of files need to be transferred and edited in order for everything to work correctly. Remember it's not just multiworlds, but a new design as well.


new design?
Title: What's the Status of Multi Worlds?
Post by: MrOrange on March 26, 2008, 10:20:48 pm
Yes, new design. A non-pink one, can't tell anything else about it even though I created it :)
Title: What's the Status of Multi Worlds?
Post by: StephenM on March 26, 2008, 10:26:10 pm
Those that use Facebook and became a fan of AM already have seen the new logo. As Rens has said he created the new design, its similar to the current one but its a fresh approach with a unique colour for the industry (again).  :lol:

Multiworlds, I think there are 2 open bugs, which I will look at now.
Title: What's the Status of Multi Worlds?
Post by: MrOrange on March 26, 2008, 10:27:10 pm
Quote from: "StephenM"
As Rens has said he created the new design, its similar to the current one but its a fresh approach with a unique colour for the industry (again).  :lol:
It's not pink, which is a major break-through for some people in here ;)
Title: What's the Status of Multi Worlds?
Post by: a1b23 on March 26, 2008, 10:40:11 pm
Can please tell us more about it so we can well... know (and so we know how to adjust and all that kind of stuff)
Title: What's the Status of Multi Worlds?
Post by: MrOrange on March 26, 2008, 10:53:05 pm
Nope, it won't need much adjusting :)
Title: What's the Status of Multi Worlds?
Post by: dktc on March 26, 2008, 11:29:35 pm
Quote from: "MrOrange"
Nope, it won't need much adjusting :)



....except for the person who loves pink. ( :wink: @ Stephen)

The game play is technically the same.
Title: What's the Status of Multi Worlds?
Post by: thecoffeecake on March 26, 2008, 11:41:08 pm
so will the round start 24 hours after this one as usual or will we be waiting a few days for multiworlds.
Title: What's the Status of Multi Worlds?
Post by: dktc on March 26, 2008, 11:45:01 pm
Quote from: "thecoffeecake"
so will the round start 24 hours after this one as usual or will we be waiting a few days for multiworlds.


At least a few days.

Quote from: "MrOrange"
Quite a lot of files need to be transferred and edited in order for everything to work correctly.
Title: What's the Status of Multi Worlds?
Post by: a1b23 on March 27, 2008, 12:04:15 am
But most importantly does the multi part of multi worlds work?
Title: What's the Status of Multi Worlds?
Post by: dktc on March 27, 2008, 12:26:49 am
Quote from: "a1b23"
But most importantly does the multi part of multi worlds work?


So far so good. Everything under control and are within expectation.
Title: What's the Status of Multi Worlds?
Post by: Hot Drink on March 27, 2008, 01:06:34 am
so will there are no major bugs already(can't login,time problem...)?
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on March 27, 2008, 02:07:48 am
Quote from: "Hot Drink"
so will there are no major bugs already(can't login,time problem...)?


they appear to have been fixed thusfar. hopefully no new scares will come up when the thing's tested live by the 1800+ players.

and the only significant difference in gameplay for the "multi" part, is the ability to log into and out of specific worlds.  outside of that, gameplay tends towards being exactly the same.  A few, normal alterations have been made to some formulas, expenses, etc. (those that would have happened otherwise between ages).
Title: What's the Status of Multi Worlds?
Post by: Jps on March 27, 2008, 03:09:04 am
Unless we hit a big bug, everything will go fine  :twisted:
Title: What's the Status of Multi Worlds?
Post by: zkvac on March 27, 2008, 04:08:10 am
Wait so we will be allowed one airline per world?
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on March 27, 2008, 04:57:31 am
Quote from: "zkvac"
Wait so we will be allowed one airline per world?


There will be a "Token" system involved. Details herein:

Every 12 hours a free token is handed out to every player (all players will start with a default of 35 or 40 tokens).

When you get 30 tokens, you can join a world.  As the system stands at the moment, there is NO extra fee for JOINING a longer game or a shorter game.

You're allowed one airline per world.  

IF by some fluke of fate you're in ZERO active games AND you have less then 30 tokens, you will be allowed to join a public world at the cost of whatever tokens you have on hand.

Tokens will also drive the private world creation system (will not be available with initial launch, gotta come up with costing formulas primarily).   NO exceptions will be made to the 30 tokens to join a private world rule.

Additional paid Tokens will also be available for purchase in bulk lumps (Exchange rate being worked on at the moment, don't ask how much it will cost.)

Any inactive account will have its free tokens reset to 50. paid tokens will be unaffected.

NO other caps will be in the system. i.e. if you had 30,000,000 tokens, you could join 10,000,000 worlds (if there were 10,000,000 worlds available).


Possible features to be seen relatively soon, however unlikely to be immediate, related to tokens:  

Bonus for top few players in a PUBLIC world only, including but not limited to top X by value, top Y in each continent by value, top Z in (otherstat). Unlikely to be huge, and likely scaled to the world's player count.

Other cosmetic things may be sold for tokens (i.e. alternate site skins).
Title: What's the Status of Multi Worlds?
Post by: Hot Drink on March 27, 2008, 06:33:48 am
so that we can only join one world at first, then after about 10 or 14 days when we have 30 tokens again, then we can join the second world. Is this right?
And may i ask 1 more question? So how is the token gave to, per airline or per ID Adress?, i would like to know it, thanks to all the admins to help AM to the next Level.
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on March 27, 2008, 06:47:29 am
Quote from: "Hot Drink"
so that we can only join one world at first, then after about 10 or 14 days when we have 30 tokens again, then we can join the second world. Is this right?
And may i ask 1 more question? So how is the token gave to, per airline or per ID Adress?, i would like to know it, thanks to all the admins to help AM to the next Level.


per active account (each world you're in technically is its own airline).

tokens will never be transferable between accounts.  Multi's are already illegal, if proving problematic, we may alter penalties for multiple accounts as we see fit.
Title: What's the Status of Multi Worlds?
Post by: dktc on March 27, 2008, 12:02:33 pm
And to clarify it, per account = per master account, regardless of how many airlines you have / how many worlds you are in.

And yes, deducting token as part of penalty is in consideration :twisted:
Title: What's the Status of Multi Worlds?
Post by: Hot Drink on March 27, 2008, 12:18:11 pm
Quote from: "Air Elbonia"

Every 12 hours a free token is handed out to every player (all players will start with a default of 35 or 40 tokens).

how do u hand out the free tokens, ip address?
Title: What's the Status of Multi Worlds?
Post by: Jps on March 27, 2008, 12:19:14 pm
Its per player.. Don't you dare create a second account.. we'll find it  :twisted:
Title: What's the Status of Multi Worlds?
Post by: dktc on March 27, 2008, 12:20:09 pm
Quote from: "Hot Drink"
Quote from: "Air Elbonia"

Every 12 hours a free token is handed out to every player (all players will start with a default of 35 or 40 tokens).

how do u hand out the free tokens, ip address?


Did I mentioned "master account" somewhwere in my post? :roll:
Title: What's the Status of Multi Worlds?
Post by: StephenM on March 27, 2008, 12:41:09 pm
For tokens it doesn't matter if you register two accounts, there is no way to use the tokens from one account in another.
Title: What's the Status of Multi Worlds?
Post by: kentip on March 27, 2008, 03:31:30 pm
I have got a few questions below:

1. How many players would be allowed in a world?

2. You have mentioned "longer" or "shorter" game. That means the end of the round for different worlds are not the same?

3. You also mentioned one airline per world. So what's the point about having multiworlds to solve the congest problem that we currently have?

4. If the tokens for different players are different, and maybe it's hard for the whole alliance to enter the same world. How could you solve that?

Sorry for having too much questions, but I would like to sort things up and ready the plan for my alliance next round.
Title: What's the Status of Multi Worlds?
Post by: StephenM on March 27, 2008, 03:39:00 pm
Quote from: "kentip"
1. How many players would be allowed in a world?

Call it 1,000

Quote from: "kentip"
2. You have mentioned "longer" or "shorter" game. That means the end of the round for different worlds are not the same?

Game lengths are randomised.

Quote from: "kentip"
3. You also mentioned one airline per world. So what's the point about having multiworlds to solve the congest problem that we currently have?

We can limit the number of airlines per world but continue to sign new players up and allow them to play AM.

Quote from: "kentip"
4. If the tokens for different players are different, and maybe it's hard for the whole alliance to enter the same world. How could you solve that?

Nothing can be done about that, its up to the player to join the world.
Title: What's the Status of Multi Worlds?
Post by: dktc on March 27, 2008, 03:41:33 pm
Quote from: "kentip"
I have got a few questions below:

1. How many players would be allowed in a world?

2. You have mentioned "longer" or "shorter" game. That means the end of the round for different worlds are not the same?

3. You also mentioned one airline per world. So what's the point about having multiworlds to solve the congest problem that we currently have?

4. If the tokens for different players are different, and maybe it's hard for the whole alliance to enter the same world. How could you solve that?

Sorry for having too much questions, but I would like to sort things up and ready the plan for my alliance next round.



1. Depends world's settings.

2. Game lengths are randomized, with private games, the length will be selected by the creator

3. With Multi-worlds in place, we have the capability to create more worlds and to limit the number of airlines per world. It is the per world limit that solve the congestion. When a world reach a certain percentage of the intended maximum airlines, a new world would be created, and by doing that divert new players to the newer world.

4. We don't have to solve that. As said, everyone will be able to be in a public world as any one time. That said, whether all the alliance members choose to be in the same world would be their own choice. One could even join different alliances in different worlds. As for how to deal with that issue, as in trade secrets, and to maximize alliance values in certain worlds, that is up to the alliances to decide their own strategies.
Title: What's the Status of Multi Worlds?
Post by: iranair777 on March 27, 2008, 05:03:18 pm
I'm just hoping that the switchover to Multiworlds doesn't go like T5 has today :lol:



(But I want to give the people in the media a good slap with a very very big object on things they say about aviation!!  :x )
Title: What's the Status of Multi Worlds?
Post by: MUFC4evr on March 29, 2008, 08:38:09 am
so when is the end of this round
Title: What's the Status of Multi Worlds?
Post by: Jps on March 29, 2008, 08:40:50 am
Less than a week  :D
Title: What's the Status of Multi Worlds?
Post by: Fly Europa on March 30, 2008, 07:37:10 pm
would you be able to carry tokens forward for as long as you want. say over a period of 6 months to see if a new game is randomly generated that you may like.
Title: What's the Status of Multi Worlds?
Post by: iranair777 on March 30, 2008, 07:44:30 pm
Quote from: "Fly Europa"
would you be able to carry tokens forward for as long as you want. say over a period of 6 months to see if a new game is randomly generated that you may like.

I dont understand :?
Title: What's the Status of Multi Worlds?
Post by: dktc on March 30, 2008, 07:58:53 pm
Quote from: "iranair777"
Quote from: "Fly Europa"
would you be able to carry tokens forward for as long as you want. say over a period of 6 months to see if a new game is randomly generated that you may like.

I dont understand :?


I guess he means if the tokens would "expire" after a certain period.
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on March 30, 2008, 08:00:25 pm
Quote from: "Fly Europa"
would you be able to carry tokens forward for as long as you want. say over a period of 6 months to see if a new game is randomly generated that you may like.


You will be allowed to carry free tokens forward as far as you please, as long as you're active.  If you're flagged for inactivity, you will be reset down to the new-signup level of free tokens.  Any tokens you purchase will live as long as your account does (which at the moment, is not likely to be deleted for any insignificant reason, regardless of inactivity).
Title: What's the Status of Multi Worlds?
Post by: thecoffeecake on March 31, 2008, 05:19:42 pm
What can you do with the tokens
Title: What's the Status of Multi Worlds?
Post by: dktc on March 31, 2008, 06:05:13 pm
Quote from: "thecoffeecake"
What can you do with the tokens


Watch them; count them; hide them; use them; clean them; polish them. Pick one of the above. :wink:
Title: What's the Status of Multi Worlds?
Post by: iranair777 on March 31, 2008, 07:49:14 pm
Quote from: "dktc"
Quote from: "thecoffeecake"
What can you do with the tokens


Watch them; count them; hide them; use them; clean them; polish them. Pick one of the above. :wink:

:lol: you just saw dktcism at work :lol:
Title: What's the Status of Multi Worlds?
Post by: dktc on March 31, 2008, 09:06:04 pm
ok... to be professional...

Sir, please allow me to explain to you how this token system works. In multi-worlds, we have multiple worlds. Each world has its own configuration, which is randomized by the computer. That is sir, the computer generates the worlds, giving them different characteristics, sir. Players, like you sir, get to choose the world they would like to be in. The players, sir, could choose the world based on their own personal preference, and join the world that they like.

Now, sir, you might ask how the tokens come into play. The players, sir, are not expected to participate in all worlds at the same time. If that is the case, sir, AM would grow expotentially and we would not have enough resources to cope with the immense and continue growth. As you could now see, sir, we need some sort of control system, sir. That is why we came up with the token system sir. Tokens are generated every 12 hours into every master accounts, sir. Players would need a certain amount of tokens, sir, to join a world, and thus limiting the number of worlds they could participate in at any given time, sir.

I hope that my expectation is clear and sound sir. If you would like any clarification, or if there is any other ways that I could possibly assist you with, please do let me know. Have a nice day sir.





( :lol: )
Title: What's the Status of Multi Worlds?
Post by: yourefired on March 31, 2008, 09:09:01 pm
dktc sir, the "sir" at the end of every sentence is a just a little annoying to read sir. Thank you sir. have a good day sir.

And I prefer "counsel", thank you.
Title: What's the Status of Multi Worlds?
Post by: dktc on March 31, 2008, 09:09:30 pm
Quote from: "yourefired"
dktc sir, the "sir" at the end of every sentence is a just a little annoying to read sir. Thank you sir. have a good day sir.


That is exactly the point :lol:
It is what we call "service" and "respect" :wink:
You have to have enough of an ego to be able to take that. :lol:
Title: What's the Status of Multi Worlds?
Post by: czhang on April 01, 2008, 10:02:15 am
So when is multiworlds to be released again?
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 01, 2008, 10:13:10 am
Quote from: "czhang"
So when is multiworlds to be released again?


Login Closes in about a days time, its just a matter of closing the site, transferring the stuff over and re-opening. Call it 3 days. (Hopefully sooner, but there could be issues)
Title: What's the Status of Multi Worlds?
Post by: czhang on April 01, 2008, 10:15:44 am
Okay, thanks! (and I'm glad I viewed the HTML page source 'cause I actually believed this became PSM :lol:)
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 01, 2008, 10:17:23 am
Quote from: "czhang"
'cause I actually believed this became PSM :lol:)


It will disappear by tomorrow. Looks like you were got for the April Fools joke. ;)
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 01, 2008, 03:32:27 pm
When do you think we will know more details about the individual worlds so alliances can work stuff out?
Title: What's the Status of Multi Worlds?
Post by: MrOrange on April 01, 2008, 03:35:57 pm
The thing is, we know all there is to know. See pm.
Title: What's the Status of Multi Worlds?
Post by: dktc on April 01, 2008, 03:35:59 pm
Quote from: "dbesse757"
When do you think we will know more details about the individual worlds so alliances can work stuff out?


You will know very soon.
It is only a couple of days till the end of current round. When Multi-world is officially launch, announcements will be made concerning the features.

As for the individual worlds, we have no detail about them yet. They will be generated by the system automatically when the server is ready.
Title: What's the Status of Multi Worlds?
Post by: Thanks_for_the_upgrade on April 01, 2008, 08:37:08 pm
This may have been covered already but I don't recall...  Will we be able to pick and choose what world we play in or are we going to randomly be scattered about?
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 01, 2008, 08:47:36 pm
Quote from: "Thanks_for_the_upgrade"
This may have been covered already but I don't recall...  Will we be able to pick and choose what world we play in or are we going to randomly be scattered about?


We get to pick which world we join.  So the details of each world will be displayed and we get to decide which one we want to play.
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 01, 2008, 08:48:11 pm
Quote from: "Thanks_for_the_upgrade"
This may have been covered already but I don't recall...  Will we be able to pick and choose what world we play in or are we going to randomly be scattered about?


If the world is not full, you should be able to join it. There will be private worlds, but not on this release.
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 01, 2008, 08:50:28 pm
Do we have an exact ETA on multiworlds? I know it's gonna be the next "round" but like when it'll open back up.

Can I assume thursday/friday, 5PM US eastern standard (rollover time here in GMT-5)?

An exact estimated time of arrival.....what an oxymoron.
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 01, 2008, 08:56:20 pm
I've been saying 2-3 days. Hopefully all going well there will be no major issues. But I cannot guarantee it.
Title: What's the Status of Multi Worlds?
Post by: airplane2011@msn.com on April 02, 2008, 12:14:52 am
So, do you know how many worlds there will be?
Title: What's the Status of Multi Worlds?
Post by: waerth on April 02, 2008, 12:26:35 am
I hope one that starts in 1920 :)

Waerth
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 02, 2008, 12:43:20 am
1920:

Wright flyer
Seats: 1
Speed: 23 knots
Range: 900 meters
Engine: Your arms

It'll work great for those hops from Wall Street to Brooklyn :)
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on April 02, 2008, 09:10:54 am
Public worlds are constrained at the moment to the 1950-2007 band of years, and no. I don't know how many worlds there will be until it happens. Nor does stephen. Nor Balint, Nor lamp. nor carpet. nor desk.  :) we'll find out what happens when it happens.  At the moment i'm thinking sufficient worlds to support around 3700-3900 players, as there's about 3200 purportedly active at the moment.

That should be sufficient, i hope, to allow for a natural progression from there as need be.
Title: What's the Status of Multi Worlds?
Post by: AytchMan on April 02, 2008, 10:12:10 am
What's the argument for limiting each world to 500 players?  I understand that it's saturation but why?  Shouldn't it be self-regulating?  If too many players flood into one game, they should lose money and flood themselves back out, shouldn't they?
Title: What's the Status of Multi Worlds?
Post by: Blue Sky Mine on April 02, 2008, 10:28:16 am
Quote from: "AytchMan"
What's the argument for limiting each world to 500 players?  I understand that it's saturation but why?  Shouldn't it be self-regulating?  If too many players flood into one game, they should lose money and flood themselves back out, shouldn't they?



In theory, yes. But I'd very much doubt that would work in the real game. Players have not shown too much common sense in the past of this game :roll:
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 02, 2008, 10:39:48 am
Quote from: "AytchMan"
What's the argument for limiting each world to 500 players?


I'd say from an argument against the limit, the database would grow to quite a large size as each world that has a smaller number of users will make the game easier, making more money available and for airlines to grow larger than in a more congested world. As a result the ammount of data stored in the database would also be effected by a large number of small worlds, and greater demands placed on the server.
Title: What's the Status of Multi Worlds?
Post by: luke3 on April 02, 2008, 05:23:29 pm
I agree on some sort of limitation over the worlds, I see it right now towards the end of this round where Europe for example is just flooded with airlines and it is almost impossible to open a route without other 5 competition airlines already operating it, which leads some people to charge ridiculously low prices on routes or a continuous battle on who can lower the price more to beat the competition and have a decently full aircraft. It would make things much easier and more serene :D
Title: What's the Status of Multi Worlds?
Post by: AytchMan on April 02, 2008, 06:36:33 pm
blue sky--

...But I'd very much doubt that would work in the real game. Players have not shown too much common sense in the past of this game

But that's exactly why it would work.  Even in AM's current financial fantasyland, don't $1 routes lose money?  Pile enough players into an airport and they will all bleed until someone yields.  Since I hear a lot of players decrying severe competition, perhaps the underlying issue is:  do most players want a serious simulation of the airline industry (which is a brutal marketplace) or an instant-billionaire stroll in the park?  I understand that MW costs are being raised but, unless the increase is breathtaking, a protected 500-player arrangement will continue to feature the ten-day billionaires.
Title: What's the Status of Multi Worlds?
Post by: AytchMan on April 02, 2008, 06:47:51 pm
StephenM--

I fully understand if it's a server issue.  But I'm not understanding your supporting argument.

...the ammount of data stored in the database would also be effected by a large number of small worlds, and greater demands placed on the server.

You seem to be saying that the removal of the 500-player limit would result in more worlds with fewer players each.  I think the opposite would occur -- there would be fewer worlds with more players each.  It would be an odd result indeed if the removal of the limit reduced the number of players per world.


luke3--

It would make things much easier and more serene :D

This goes directly to my instant-billionaire argument.  If this is indeed what most players want -- in essence, a protected, heavily-regulated industry akin to the US up until the late 60's (date?) -- then AM is right on target and I need to stand down.  But, frankly, I don't see this as nearly as much fun as the highly-competitive, financially-dangerous environment in which airlines operate in most of the world today.  It's (mostly) an exercise in adding planes and routes.
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 02, 2008, 08:47:00 pm
Quote from: "AytchMan"
StephenM--
I fully understand if it's a server issue.  But I'm not understanding your supporting argument.
...the ammount of data stored in the database would also be effected by a large number of small worlds, and greater demands placed on the server.
You seem to be saying that the removal of the 500-player limit would result in more worlds with fewer players each.


The player limit will be more in the line of 1,000-1,500. Its less worlds, but there should be less data as it would be more saturated compared to a 500 player limit world.
Title: What's the Status of Multi Worlds?
Post by: a1b23 on April 02, 2008, 09:03:00 pm
what years will there be since the round ends in less than 1 hour.

Oh steven i pm you could you chek it out
Title: What's the Status of Multi Worlds?
Post by: pseudoswede on April 02, 2008, 09:05:19 pm
Quote from: "a1b23"
what years will there be since the round ends in less than 1 hour.


It has been mentioned many times in many threads: no one will know what years (or length of the rounds) until the multi-world code is up and running. It will be randomly generated from now on.
Title: What's the Status of Multi Worlds?
Post by: Leitner on April 02, 2008, 09:08:03 pm
The end of the world is near.

 :lol:
Title: What's the Status of Multi Worlds?
Post by: AytchMan on April 02, 2008, 09:25:49 pm
stephen--

Maybe I'm using the wrong number; I don't know where I got the 500 from.  My point, though, is that, except for the system performance issue, a limit on the number of players per world should be unnecessary.  A robust financial model should police each MW admirably, regardless of the number of players.  Within reason, at least.  In some sense, the issue is moot either way:  if the financial engine is revised to the point where it's a challenge to make a profit, it will make little difference if the number of players is fifty over the limit or fifty under.

Actually, I'm now more interested in finding out if the majority of players favors a protected environment so everyone can make their billions.  This would put me right off my cornflakes but that's a separate thread.
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 02, 2008, 09:29:48 pm
I'd go with a happy medium of 750, especially with the increase in costs. Maybe a progressively smaller world as the years get later and fuel costs go up...?

i.e. 1250 in the 80's when oil was like $20 a barrel, but more like 600-750 in the 2000's when oil is fluctuating between $70 and $120 a barrel. That's how it works in economics anyway....as costs go up and economic profit approaches zero from the positive side. When costs go up further and economic profit falls below zero, firms exit the market until economic profit equals zero (in a perfectly competitive market anyway).

Given that 1550 players show up in the rankings page (that includes airlines plagued by mismanagement are bleeding red ink), and assuming we gain and lose some players, and go with an estimate of 2000 players, and assuming people evenly distribute among the rounds, most worlds will be nowhere near saturation anyway.
Title: What's the Status of Multi Worlds?
Post by: Chavaquiah on April 02, 2008, 09:48:12 pm
Quote from: "AytchMan"
[...] if the financial engine is revised to the point where it's a challenge to make a profit, it will make little difference if the number of players is fifty over the limit or fifty under.

Actually, I'm now more interested in finding out if the majority of players favors a protected environment so everyone can make their billions.  This would put me right off my cornflakes but that's a separate thread.


Yes, that should be a separate thread. Start it and I'll comment a little bit further. (In short, I agree with you.)

However, I think that AM's player base must be taken in consideration. Even though it's stupidly easy to make money right now you'll notice how repetitive are the demands for mo' money, for easier growth.

A balance must be kept between a proper business simulation and the kind of game that appeals to thirteen years old players. I bet it's not easy.

Personally, I'd love a game with some degree of difficulty and I hope MW moves a little in that direction.

I don't know if this is at all feasible (and if it isn't just forget about it, please) but would it be possible, sometime in the future, to have different worlds with different parameters and degrees of difficulty? From the incredibly easy to games where bad decisions can actually have dire consequences and, eventually, lead to bankruptcy?
Title: What's the Status of Multi Worlds?
Post by: AytchMan on April 02, 2008, 10:08:00 pm
mg35pt--

New thread in General Chat.
Title: What's the Status of Multi Worlds?
Post by: ZoopahPotatoAirlineZ on April 03, 2008, 01:14:53 am
how will brokers work?
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 04, 2008, 08:42:23 am
So, any estimate for the rollout yet?
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on April 04, 2008, 01:50:41 pm
Quote from: "ZoopahPotatoAirlineZ"
how will brokers work?


Brokers will work as they have been, however it's now on a world-to-world basis.

Estimated rollout is today, and mostly up to stephen at this point.
Title: What's the Status of Multi Worlds?
Post by: jameswyhk on April 04, 2008, 02:43:04 pm
Quote from: "Air Elbonia"
Quote from: "ZoopahPotatoAirlineZ"
how will brokers work?


Brokers will work as they have been, however it's now on a world-to-world basis.

Estimated rollout is today, and mostly up to stephen at this point.

Which time zone's "today"?
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:13:25 pm
When does multiworlds start?Tomorrow or today?
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:14:00 pm
After GMT?
Title: What's the Status of Multi Worlds?
Post by: Shawa on April 04, 2008, 06:19:39 pm
Don't know. Air Elbonia does not cite location on his profile, so i can't extrapolate.
Title: What's the Status of Multi Worlds?
Post by: dktc on April 04, 2008, 06:22:02 pm
Could you all just wait and check back? :x

Asking every hour is giving Stephen a lot of pressure. He has been very grumpy these two days. Constantly asking isn't going to get the game out any quicker. We will let you know when it is up.
Title: What's the Status of Multi Worlds?
Post by: Shawa on April 04, 2008, 06:25:16 pm
are we there yet?

I know we act like a bunch of whiny kids in the back seat during a loooooooooong trip.  :roll:

sorry
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:26:12 pm
SORRY :(
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:27:06 pm
MUM ARE WE THERE YET? :lol:
Title: What's the Status of Multi Worlds?
Post by: Shawa on April 04, 2008, 06:27:54 pm
your mom says to shut up
Title: What's the Status of Multi Worlds?
Post by: iranair777 on April 04, 2008, 06:28:28 pm
seems like the two about cannot read dtkc's post. I advise people to stop nagging them and just wait patiently. You've waited this long, wait longer and if anyone tries or actually commits suicide, its not our responsibility :lol:
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:29:49 pm
Oh k. I'll do it :twisted:
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 04, 2008, 06:30:39 pm
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:31:25 pm
Thats very kind of you :D
Title: What's the Status of Multi Worlds?
Post by: dktc on April 04, 2008, 06:31:34 pm
Uzbekguy, keep up this attitude and you will be kicked very soon, I tell you. Continue to be a smartass if you want to. One day, you will get your ass smarted.
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:32:42 pm
Sorry ill stop now :(
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:35:10 pm
Do u accept my excuse?
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 04, 2008, 06:36:14 pm
Everyone just need to breathe and relax. STOP BOTHERING THE STAFF PEOPLE!  :x  They are working as fast as they can...don't you think they are just as excited to start playing as we are? The more times you ask and bother them, the less time they have to get the game launched!
Title: What's the Status of Multi Worlds?
Post by: dktc on April 04, 2008, 06:37:58 pm
Uzbekguy, there is nothing as excuse. First, you have not provided me with one. Second, we don't accept excuses here in AM (in-game or forum). What is done is done. We only accept responsibility and consequences.

btw, cut the double posting. Next time you do it, the second post would magically disappear.


And thx dbesse757. You are exactly correct.
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 06:38:35 pm
I understand and Iappologise for any problems I made u
Title: What's the Status of Multi Worlds?
Post by: pseudoswede on April 04, 2008, 06:58:47 pm
Quote from: "StephenM"
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.


I'm all for that (since I won't be around much this weekend).

I propose the AM team takes a well-deserved weekend break and continue on Monday. :)
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 04, 2008, 07:06:18 pm
Quote from: "pseudoswede"
Quote from: "StephenM"
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.


I'm all for that (since I won't be around much this weekend).

I propose the AM team takes a well-deserved weekend break and continue on Monday. :)


Someone please ban his account so he can't post these outragous proposals!  :D
Title: What's the Status of Multi Worlds?
Post by: Uzbekguy on April 04, 2008, 07:08:47 pm
Quote from: "dbesse757"
Quote from: "pseudoswede"
Quote from: "StephenM"
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.


I'm all for that (since I won't be around much this weekend).

I propose the AM team takes a well-deserved weekend break and continue on Monday. :)


Someone please ban his account so he can't post these outragous proposals!  :D

well spoken  :)
Title: What's the Status of Multi Worlds?
Post by: iranair777 on April 04, 2008, 07:09:16 pm
Quote from: "dbesse757"
Quote from: "pseudoswede"
Quote from: "StephenM"
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.


I'm all for that (since I won't be around much this weekend).

I propose the AM team takes a well-deserved weekend break and continue on Monday. :)


Someone please ban his account so he can't post these outragous proposals!  :D

:lol: Ladies, Ladies! (actually that might be an insult to ladies :lol: )
Title: What's the Status of Multi Worlds?
Post by: AirHanoverInternational on April 04, 2008, 07:18:13 pm
Quote from: "StephenM"
Well if people are that impatient, what I will do is I will take the weekend off and look at Multiworlds on Monday evening. That'd be fun.


 :idea: why dont you guys simply reject emails from @airlinemogul.com, close the forum and display the message:

"Due to impatient people every hour asking when the game will start we have decided to close this forum. The game will start again when we think all is done. All emails that will reach us before the game has been started will be rejected."

Nobody will bother you with any annoying questions. It's not nice for the people that do not ask that kind of questions but, hey, it is YOUR forum and YOUR game and no player has to pay for the game or the forum. :lol: I am sure people will still try to reach airlinemogul.com and the forums and they will be glad when the forums are opened again and the game has started :wink:
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on April 04, 2008, 07:37:06 pm
calm down guys (and or ladies). calm down.  we're looking at multiworlds launch within the hour it appears. fixing some last second small snafu with the theme/skin.
Title: What's the Status of Multi Worlds?
Post by: Shawa on April 04, 2008, 07:39:05 pm
yay and Thanks to all the team for letting us having fun with such a good game
Title: What's the Status of Multi Worlds?
Post by: Royal Canadian Airlines on April 04, 2008, 07:51:45 pm
Am I the only one who can't log into the new system????
Title: What's the Status of Multi Worlds?
Post by: StephenM on April 04, 2008, 07:52:22 pm
Quote from: "Royal Canadian Airlines"
Am I the only one who can't log into the new system????


What problem do you have?
Title: What's the Status of Multi Worlds?
Post by: Royal Canadian Airlines on April 04, 2008, 07:54:21 pm
I get the following error:

Either the email address and password entered do not match those on the file, you have not activated your account or you are not appoved for testing.
Title: What's the Status of Multi Worlds?
Post by: waerth on April 04, 2008, 07:55:22 pm
Same here .... we probably have to be a bit more patient ...

Waerth
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on April 04, 2008, 07:57:06 pm
hmm... i'll think and look into it, i'm not 100% sure what to tell you other then the existing account database should still be intact.
Title: What's the Status of Multi Worlds?
Post by: waerth on April 04, 2008, 08:04:44 pm
I do not have any problem about reregistering ..... . That might in fact take less time than you guys looking for the problem ... let everyone reregister.

Waerth
Title: What's the Status of Multi Worlds?
Post by: TheEagle on April 04, 2008, 08:05:51 pm
Quote from: "waerth"
I do not have any problem about reregistering ..... . That might in fact take less time than you guys looking for the problem ... let everyone reregister.

Waerth

Should be patient and let the admins see what the problem. It would be a waste of space and time by creating a new account if the Administrators can fix the problem.
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 04, 2008, 08:06:39 pm
I don't get the multiple account warning when I try to register. Maybe my account got deleted in the shuffle.
Title: What's the Status of Multi Worlds?
Post by: Air Elbonia on April 04, 2008, 08:10:13 pm
try again? i think i might have gotten it...

weird though.

-mundane cap on- Caps lock? typos? and can i get your account numbers (if you recall them) or email addresses pm'd to me (or emailed to :staff:)
Title: What's the Status of Multi Worlds?
Post by: Royal Canadian Airlines on April 04, 2008, 08:11:46 pm
Worked this time.  Thanks for the help!
Title: What's the Status of Multi Worlds?
Post by: waerth on April 04, 2008, 08:13:27 pm
didn't work this time I pm-ed you my details

Waerth
Title: What's the Status of Multi Worlds?
Post by: yourefired on April 04, 2008, 08:14:17 pm
Got it. Never mind.
Title: What's the Status of Multi Worlds?
Post by: waerth on April 04, 2008, 08:14:37 pm
It works now.

Waerth
Title: What's the Status of Multi Worlds?
Post by: TheEagle on April 04, 2008, 08:15:27 pm
up and running
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 04, 2008, 09:11:42 pm
Will you be able to see whats going on in other worlds without joining them?
Title: What's the Status of Multi Worlds?
Post by: MrOrange on April 04, 2008, 09:14:42 pm
No, a new world means a new airline. You need 30 tokens to join a new world, you get 1 token per 12 hours. And no, but that's in the working.
Title: What's the Status of Multi Worlds?
Post by: dbesse757 on April 04, 2008, 09:15:46 pm
Thanks Mr. Orange.